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Summer Update - Crimson Skies 1.9.0

[h2]Summer Update - Crimson Skies 1.9.0[/h2][p][/p][h3]Welcome back to Tirawyn![/h3][p]We're excited to share with you the Crimson Skies update![/p][p]Along with the finished, branching storyline in Delver's Pass, which comes with a lot of cool new goodies, we've also introduced weather, magic-casting scythes, and moon phases! [/p][p]This update introduces a lot of cool stuff, a few quality of life features and most importantly, our return to development after a short hiatus. Sorry about that if we left you in the dark a bit. We're trying to do better about keeping up with the updates here on Steam. [/p][p][/p][h3] Patch notes: [/h3][p][/p][p]New: [/p]
  • [p]New Delver’s Pass storyline quests[/p]
  • [p]52 new items to discover![/p]
  • [p]Two new NPCs in Delver’s Pass[/p]
  • [p]3 new spells[/p]
  • [p]New furniture and structures[/p]
  • [p]2 new mounts[/p]
  • [p]2 new Steam Achievements[/p]
  • [p]Weather System - Rainy and stormy effects[/p]
  • [p]Fertilizer item made in compost bin from crop waste - Speeds up growth cycle for crops[/p]
  • [p]New merchant in Sleepy Haven. Sometimes.[/p]
  • [p]Can now offset your camera in the Pause > Settings > Gameplay menu to make staff combat much easier to aim[/p]
  • [p]Moon and 3 new moon phases[/p]
  • [p]New craftable torch - Can be lit by swinging in fire[/p]
  • [p]Scythes can now cast spells - Any existing scythes in collections were moved out to be updated with this[/p]
[p]
Fixed:[/p]
  • [p]Certain achievements are no longer granted to clients when the server host unlocks them[/p]
  • [p]Fixed a major issue where sometimes a new character would have a completely broken UI system and required a relog[/p]
  • [p]Fixed an issue where all player’s inventories were being refreshed and mouse resetting whenever a processor’s inventory was updated[/p]
  • [p]Fixed an issue with the tips UI being stuck on the screen even when all tips are cleared[/p]
  • [p]Fixed an issue with the pause menu pausing the game in multiplayer - Should only pause in single player[/p]
  • [p]Smelting, sawmilling and brewing no longer cause the tooltip to break in your inventory[/p]
  • [p]Fixed an issue with the sawmill giving excessive experience[/p]
  • [p]Ravari can no longer be attacked and thus will no longer attack you[/p]
  • [p]Reminded a handful of NPC’s that fire bad[/p]
  • [p]Fixed an issue with the stone golem not always respawning[/p]
  • [p]Fixed an issue with carpentry benches sometimes showing architect items[/p]
  • [p]Finally resolved an issue with clothing textures being blurry all the time[/p]
  • [p]Refactored some camera code to try to fix bugged cameras when cycling between different modes[/p]
  • [p]Fixed a major Steam connection timeout issue when lower end PC's were joining multiplayer games[/p]
[p]Improved:[/p]
  • [p]Emeralite Golem Twins now drop two Emeralite Hearts instead of one[/p]
  • [p]Buff icons when hovered have better tooltips for some buffs[/p]
  • [p]Improved the way the “wet” particle effect is handled[/p]
  • [p]Wasp Queen is now set to always drop her stinger 100% of the time[/p]
  • [p]Searching in the crafting window now searches for buff names so you can sort by specific stat buffs when cooking[/p]
  • [p]Finally added the fully colored Delver’s Pass map[/p]
  • [p]Bumped up locked chest spawn rate[/p]
  • [p]Collection previews are way better and more useful[/p]
  • [p]Clothing icons now show the clothing texture to make them more useful (Hoping to make the wardrobe more accessible than it is now as well)[/p]