1. Swords 'n Magic and Stuff
  2. News
  3. Hotfix - 1.0.19

Hotfix - 1.0.19

Hotfix - Beta 1.0.19

Thanks for all your patience through our first regularly scheduled patch. We had a few hiccups and a bit of a delay, but we're working on being more prepared and better polished for patches going forward.

We just launched a hotfix patch that addresses several of the issues we sort of introduced with the last patch.

Thanks for all of your bug reports. All of the player feedback is helping make this game better with every update and we can't thank you enough for your reviews and comments on the Discord server.

Improved:
  • Adjusted some quest dialog and item descriptions
  • Added collisions to resource nodes
  • Harvest node drops are now local to each player and can be shared
  • Minor tweaks to mob spawning system
  • Dealt with pesky floating coconuts
  • Sen's tutorial dialog is more clear


Fixed:
  • Load times in Town of Azura should be better
  • Fixed sensitivity slider affecting walk speed
  • Scolded Clyde for stealing axes - He says he won’t do it again
  • Gave Clyde permission to take back his own axe
  • Fixed an issue with quests resetting on tutorial island
  • Fixed an issue with mob corpses blocking pickup collisions
  • Purchased shop items are now properly replicating to other players in game
  • Harvested nodes now properly replicate to other players
  • Fixed an issue with drinking/eating in succession locking player actions
  • Fixed an issue with mobs appearing alive after another player killed them
  • Gold no longer shows 0 when first joining the world
  • Fixed item stack size inconsistencies
  • Removed sentience from doors
  • Cleaned up all the bugswatters around town