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Witch's Eve - Seasonal Update!

Happy Witch's Eve!

For this update we launched a big seasonal update with all sorts of spooky things to do in Azura.

I won't spoil them all here, but some things to keep in mind are as follows:

  • Many of the NPC's in town have both seasonal dialog and standard dialog. Currently at night some of them switch to their seasonal dialog and you cannot continue their standard quests. Waiting til day will switch them back to the standard dialog and you can proceed with questlines.

    Certain monsters now only spawn at night. If you can't find a certain monster, try searching around later.

    We've recently revamped our versioning system, which led to us resetting back to version 1.0.6. This will no doubt lead to a bit of confusion for this update, but we're on track now. From now on we'll update versions for every minor and major update.


On to the patch notes!

Minor Update - Beta 1.0.6

New:
  • Seasonal Event: Witch’s Eve!
  • 2 new mobs
  • Time-based spawning system
  • 15+ new items


Improved:
  • Added Drop and Dismount keys to keybind options
  • Various tooltip items corrected for consistency
  • Updated ambient sound system to work with day/night cycle
  • Gave NPC’s time-based dialog


Fixed:
  • When using ‘Q’ to drop an item, the item will actually disappear from your inventory
  • Masterwork items now display the correct names in the upgrade bench
  • Fixed a bug where you weren’t able to purchase items after trying with a full inventory
  • Fixed an issue with opening a secret tutorial door locking up the quest
  • Fixed various quest and typo issues and inconsistencies