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Development Digest September 3rd - 10th 2021

Hey everyone!

It's Friday! If you haven't seen any of our social media posts or newsletter, we've announced that the Home Sweet Home update will be released on September 17th! So don't expect a development digest next Friday as you'll be official patch notes!

Working on:
  • Guard quests
  • Housing
  • Furniture
  • More housing blueprints for purchase
  • Passive abilities for weapons
  • Placeable record players
  • New tinkerer contraptions
  • Some secret quests
  • New [redacted] mount
  • Guard tower level design
New:
  • Doorilogue
  • Immune effect
  • Dialog for [REDACTED]
  • Quest items for [REDACTED]
  • NPC’s with quests
  • Quests
  • Mailbox letter sorting by read/unread
  • More housing blueprints for purchase
  • NPC ranged attacks
  • NPC’s affected by movement speed effects
  • Set of weapons (these were mostly created on Twitch)
  • Set up custom on-hit effects for weapons
  • Base furniture item
  • Poison effect to Spiderfang Dagger
Improved:
  • Dark Ring Cultists quest
  • Dialog for over 20 NPCs
  • Refactored combat experience
  • NPC combat movement speed adjustments
  • UI when items get picked up are near your head rather then at the bottom
Fixed:
  • Status effect damage when dead
  • Status effect application
  • Sen’s dialog
  • Typos


That's it for now! See you all next week for the update!