Development Digest June 26th-July 2nd 2021
Hey everyone!
Below you'll find what the team worked on this past week. These are not patch notes, but a sneak peek at what's to come for the next update. We've posted an announcement as to when the next update will be out. That announcement will be coming to Steam very soon, but for now, the update will be released July 22nd!
Working on:
Below you'll find what the team worked on this past week. These are not patch notes, but a sneak peek at what's to come for the next update. We've posted an announcement as to when the next update will be out. That announcement will be coming to Steam very soon, but for now, the update will be released July 22nd!
Working on:
- Started blockout for Moonberry Farms
- New drop rates for all crates, pots, chests, etc.
- Kickstarter Tailoring Tier outfits being added
- Item names & descriptions for all of the new items
- Creatures & Critters AI
- Sleepy Haven quests
- Buffs for food recipes
- Multicrafting
- New craft amount to the recipe struct
- Weapons on Azura's crafting materials
- Recipes to craft those weapons
- Crafting icons
- Gain skills with workbenches and crafting
- Fabric and thread items
- Items needed to tailor the fabric and thread
- Recipes for all of the above
- Set up saving for new stable system
- Basics for stables menu
- Added Stables dialog event
- Added mount default data
- Mount slots can now be set to active mount
- Added new smelter tip for ore smelting
- Added a save mount function
- Mounts
- Library in Sleepy Haven
- Extra NPC tools for managing IDs and tasks
- Rowhouse furnished
- NPCs can open doors
- Guard barracks
- Clothing collections tab
- Farmlands weapons
- Recipes for above
- NPC faction buff/debuff with dialog event
- Tailoring and carpentry stations working
- New crafting area in Hope Harbor for all your crafting needs
- Port NPCs move around
- Museum interior for Under Construction complete
- Arrow now gives you the recipe for Mooki Arrows
- Added a new recipe unlock pop up
- Carryable sheep food and sheep food spawner
- Bakery interior blocked out
- Stables furnished
- House at entrance of Sleepy Haven furnished
- Items specific for quests
- Updated arrows
- Updated item tooltips for arrows
- Bug fixes and tweaks to crafting XP
- Items are equippable and useable while workbench is open
- Smelter inventory is networked now
- Various quests to work better
- NPC pathing and task selection preference
- Set up world event system for dialog
- Removed arbitrary kill progress bar
- Updated some loot drop amounts
- Updated items that were priced wrong and had wrong details
- Rearranged HUD
- Changed level up sound
- Updated mount icons
- Updated some sound effects
- Various typos
- Jed’s dialog if you’ve returned his lost item
- Reputation groups hidden now until discovered
- Adding items to bank will now only transfer the amount that can actually fit