Patch 1.3.17 - Bug Fixes
Patch 1.3.17 - Bug Fixes
Hey everyone!
I just want to say thank you for all the fantastic bug reports throughout this update. Things are bound to be missed in a massive update like this one, and I appreciate your patience with us as we do our best to get the kinks ironed out.
We're super lucky to have such a supportive and active community around this project.
Thanks!
New: New quest on Azura
3 new community chests (Hope Harbor, Ramshackle, Farmlands)
Wet effect in water (more uses coming soon)
Hotbar rebind options
Added custom icons for hats and masks
All food have correct icons now (still missing some models)
Improved: Chests now respawn more accurately
Chests are now synced on the server so all players see the same tier
Resources like lavablooms or mushrooms are now pickable by all players
XP curve for farming, crafting and combat tweaked a bit more
Performance pass on load times in Sleepy Haven
Sapling Staff is now multiplayer friendly again!
Shops are saved upon relogging
Multiplayer ferry sync improvements
Mounting now has a cooldown
Days are now shortened to 24 minutes from 30
Night time is slightly shorter now
Fixed: Hagen’s campfire is now a cooking station
Swapping weapons on ladders sheathes weapons correctly
Big Friend quest no longer steals your mud globs
Ryan’s floating tree was brought back down to earth
Amber gave up trying to learn to swim on her way to work
Players no longer get stuck in the Farmlands if their ferry isn’t fixed
Various quests not removing items properly
Cobalt Greataxe and Warhammer recipes now spawn where they should
Clothing recipes all show the correct names now
Various cooking recipes were fixed
Harper now accepts hugs once again
Sen has finally started paying attention to you and the door again
Casting bar now works through dodging again
Cobalt Gauntlet damage fixed
Various crates fixed
Coconuts and dirt piles no longer lose their loot
Hey everyone!
I just want to say thank you for all the fantastic bug reports throughout this update. Things are bound to be missed in a massive update like this one, and I appreciate your patience with us as we do our best to get the kinks ironed out.
We're super lucky to have such a supportive and active community around this project.
Thanks!
New: New quest on Azura
3 new community chests (Hope Harbor, Ramshackle, Farmlands)
Wet effect in water (more uses coming soon)
Hotbar rebind options
Added custom icons for hats and masks
All food have correct icons now (still missing some models)
Improved: Chests now respawn more accurately
Chests are now synced on the server so all players see the same tier
Resources like lavablooms or mushrooms are now pickable by all players
XP curve for farming, crafting and combat tweaked a bit more
Performance pass on load times in Sleepy Haven
Sapling Staff is now multiplayer friendly again!
Shops are saved upon relogging
Multiplayer ferry sync improvements
Mounting now has a cooldown
Days are now shortened to 24 minutes from 30
Night time is slightly shorter now
Fixed: Hagen’s campfire is now a cooking station
Swapping weapons on ladders sheathes weapons correctly
Big Friend quest no longer steals your mud globs
Ryan’s floating tree was brought back down to earth
Amber gave up trying to learn to swim on her way to work
Players no longer get stuck in the Farmlands if their ferry isn’t fixed
Various quests not removing items properly
Cobalt Greataxe and Warhammer recipes now spawn where they should
Clothing recipes all show the correct names now
Various cooking recipes were fixed
Harper now accepts hugs once again
Sen has finally started paying attention to you and the door again
Casting bar now works through dodging again
Cobalt Gauntlet damage fixed
Various crates fixed
Coconuts and dirt piles no longer lose their loot