Balance Update v1.2.24
Hey guys,
We've spent a lot of time rebalancing the entire game to help along progression more. This patch introduces a lot of stuff, but mostly it introduces a level restriction on weapons which reduces their damage until you reach their level.
Enjoy!
Balance Update 1.2.24 (2/26/2021)
New:
Improved:
We've spent a lot of time rebalancing the entire game to help along progression more. This patch introduces a lot of stuff, but mostly it introduces a level restriction on weapons which reduces their damage until you reach their level.
Enjoy!
Balance Update 1.2.24 (2/26/2021)
New:
- Bestiary
- New secret quest
- New tutorial quest
- New old tutorial NPC, Kelch, is back
- Removed custom names from server hosting
- Weapons now have level requirements
- Added flint arrows to Ashe’s shop on Castaway Rock
Improved:
- Items all sell for 30% of their initial value now
- Minimum of 1 gold for any item with a value
- Rebalanced all items in game
- Locked chests will not spawn on Castaway Rock
- Reduced fall damage
- Drop rate on chest keys
- Silver chest rate
- Removed gold chests from Azura
- Quests no longer need Masterwork Augment Stones
- Skill experience is now gained based on damage done
- Skill levels clamped to 20 temporarily
- Using a weapon with skill over 20 drops your skill back to 20
- Better info on weapons and item hover in shops and in world
- Better info on weapons in inventory
- Some shops are now reputation locked
- Some NPC’s have reputation locked dialog
- Some quests are now reputation locked (more to come!)
- Items in stacks now sell for correct value
- Arrows now work correctly with bows
- Character name length is in
- Olga and Lucy want to buy your stuff again
- Bows and Arrows now reflect corrected damage
- Sapling Staff now says “Healing” instead of “Damage”
- Fixed some splashing happening in the Crab Cave
- Various NPC cameras to show NPC and not walls
- Fixed a bug that prevents you from buying an item if it was previously attempted to be bought but couldn’t afford it