1. Swords 'n Magic and Stuff
  2. News
  3. Development Digest April 1st - 8th

Development Digest April 1st - 8th

Hello there! Welcome to April!

It's been a while since I've posted, but we've been getting updates and patches out. We do still have one more patch coming to fix some remaining small bugs.

While we've been working on the patches, we've also have lots of progress in fleshing out Windless Woods. The storyline for Windless Woods is about 90% done (leaving ourselves room to play) and the first encounter is already implemented and tested by our dedicated testers. Next week will be starting to add in the rest of the questline along with new crops, resources, meals, wood, furniture, outfits, the list goes on.

Next Friday's development digest will be a bit different as Michael and I will be taking a small vacation for our birthdays this month (his was on the 3rd and mine is on the 10th). It'll be a nice getaway, but the rest of the team will be working on lots of fun things. If you haven't checked out Louis's stream (our lead programmer), he's been working on traps, bug fixing, and the combat overhaul. He's also working on a few key features we need for the Windless Woods questline to be successful. Wendy is back in Bone Reach fleshing out the level design after she finished the final details in Windless Woods. Everything is looking great and I have some pictures to share!




Like I said next week will be a bit different, but I'm recruiting the team to get some great screenshots and/or gifs to share! The following Friday I'll have some NPC introductions, new crops, meals, and resources to share! See you all next week!