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  3. Fall Update v1.8.2.1

Fall Update v1.8.2.1

Hey adventurers!

This is a small update that removes Witch's Eve and fixes a bunch of bugs. Nothing too crazy. We're diving back into a few missing features from the Delver's Pass update, so expect some new content coming up soon!

Patch Notes:

New:
  • Removed the Witch’s Eve event


Fixed:
  • Late Archdruids now have the proper names
  • Sheathed melee weapons and wands are now in the correct locations
  • Ebbon’s tower collisions fixed
  • Can no longer loot buried treasure until it’s fully dug up
  • Fixed a wardrobe issue that removed your outfit whenever you remove your hat or mask
  • Fixed a wardrobe issue that forced you into a combat stance when changing your look
  • Can no longer lure Deckan’s skeletons into the hallway
  • Deckan now attacks you properly when you talk to him
  • Verity the ferry captain has a name again
  • Hopefully fixed an issue with the explosives crate in Farmlands
  • Fixed some snapping issues with housing plots
  • Fixed an issue with a secret door in Windless Woods not working correctly in multiplayer
  • Naz properly vanishes now
  • Fixed some lazy villagers who didn’t want to give out candy (for next year’s Witch’s Eve)
  • Fixed a visual issue with a couple trinkets that were saying +20 instead of +4 for buffs
  • Fixed a floating plant in the Ravari village



Improved:
  • Talking to Kelch in the tutorial will remove your makeshift lockpick if a friend used theirs to get you out of the cell
  • Inventory search can now filter based on buffs/enhancements, item class (sword, consumable, ammo, staff, etc) and more
  • No longer log into the game in combat stance
  • Bears no longer spawn in tricky to maneuver locations