Development Digest September 9th - September 16th
Happy Friday, friends!
We're less than a week away from this huge update! We've got a lot of bug fixing in the works and still more to do. Before I dive into that, I wanted to talk about our community play session that happened last weekend.

We had so many people jump in and out and play. We got these awesome group photos of when we had the most people in game. I almost finished up my outfit collections, but I at least know what I'm missing now. Weapons are a whole different story. I was also able to get some quests done that I hadn't gotten to yet and the community helped each other finish their goals as well. It was such a fun event and I'm so excited for our next one after this update. It's September 24th at 11am PST. All details are on our discord. Hope to see you all there!
Other exciting news: we launched our Supporter Pack DLC page with purchases available October 6th. This is a purely cosmetic DLC that helps support the development of the game as we navigate our way through Early Access.
Let's talk about this week now. Even after the game not building because one file was different so it took three people to figure out how to get the game to build so we could keep testing even though that file that was changed wasn't working after changing it back to when it was, we were still able to power on. I also had the unfortunate disaster of our source control wanting me to redownload the whole project, but simultaneously upload the whole thing too. Source control is great, except when it's not. We made it over all those dumb hurdles and were able to put our amazing dedicated testers to work.
When I tell you that our dedicated testers are amazing, I really mean it. They are continuously testing multiple things over and over. Making sure drop rates are working as intended, repeating quests to make sure different ways to do them all work, double checking us to make sure all the new items are actually available in game, and so much more. There's a lot and we've been giving them tons to do this last week and this whole next week.
The team has been on bug fixing duty all week and will continue to knock everything out to deliver a smooth update. Of course, there's bound to be things we missed and we'll patch them up after the update. This zone is adding a tremendous amount of content.
While we all work on bug fixing, we gotta still have some fun.

I'd share some bug pictures, but all the ones I found have crazy spoilers in them! Either the tester is wearing a secret weapon, they have a secret quest tracking on their screen, the area is secret, there's just so much. I did find one picture of a camera issue. Some NPC's randomly have their cameras spawn in weird places, so here's that:

You might be able to see some new stuff in there.
That's it for this week. There will not be a development digest next week as the update is on Thursday. Depending on when the patches follow, there may not be one the week after. That means the next development digest could most likely start talking about Witches Eve! See you in the update!
-Janna
We're less than a week away from this huge update! We've got a lot of bug fixing in the works and still more to do. Before I dive into that, I wanted to talk about our community play session that happened last weekend.



We had so many people jump in and out and play. We got these awesome group photos of when we had the most people in game. I almost finished up my outfit collections, but I at least know what I'm missing now. Weapons are a whole different story. I was also able to get some quests done that I hadn't gotten to yet and the community helped each other finish their goals as well. It was such a fun event and I'm so excited for our next one after this update. It's September 24th at 11am PST. All details are on our discord. Hope to see you all there!
Other exciting news: we launched our Supporter Pack DLC page with purchases available October 6th. This is a purely cosmetic DLC that helps support the development of the game as we navigate our way through Early Access.
Let's talk about this week now. Even after the game not building because one file was different so it took three people to figure out how to get the game to build so we could keep testing even though that file that was changed wasn't working after changing it back to when it was, we were still able to power on. I also had the unfortunate disaster of our source control wanting me to redownload the whole project, but simultaneously upload the whole thing too. Source control is great, except when it's not. We made it over all those dumb hurdles and were able to put our amazing dedicated testers to work.
When I tell you that our dedicated testers are amazing, I really mean it. They are continuously testing multiple things over and over. Making sure drop rates are working as intended, repeating quests to make sure different ways to do them all work, double checking us to make sure all the new items are actually available in game, and so much more. There's a lot and we've been giving them tons to do this last week and this whole next week.
The team has been on bug fixing duty all week and will continue to knock everything out to deliver a smooth update. Of course, there's bound to be things we missed and we'll patch them up after the update. This zone is adding a tremendous amount of content.
While we all work on bug fixing, we gotta still have some fun.

I'd share some bug pictures, but all the ones I found have crazy spoilers in them! Either the tester is wearing a secret weapon, they have a secret quest tracking on their screen, the area is secret, there's just so much. I did find one picture of a camera issue. Some NPC's randomly have their cameras spawn in weird places, so here's that:

You might be able to see some new stuff in there.
That's it for this week. There will not be a development digest next week as the update is on Thursday. Depending on when the patches follow, there may not be one the week after. That means the next development digest could most likely start talking about Witches Eve! See you in the update!
-Janna