Patch 5: "Extra Achievements Update"

Hello once again, fellow space travellers!
This patch gives you +9 new achievements, modifies existing achievements slightly plus fixes some more issues and glitches. Read the full changelog below and have a merry weekend!
New content
- Added 9 new achievements. Updated a few existing achievements.
- Added "Cohh" and "Carnage" to human crew name pools.
Rebalances
- Removed some core slots from the Endurance ship
- Made spideraa fleets stronger
- Changed Tigerfish starting crew slightly
- Rebalanced 2 nukes
Fixes
- Updated "module crafts available warning" hover text
- The game now counts retirings as deaths for death count achievements (on perk screen start button press)
- Stop fire button fixed
- Ship module maxHealth is now saved together with health (fixes minor issues when loading a game that has module prefabs with updated maxHealth)
- Minimized windows have red expand buttons now
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