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Patch 5: "Extra Achievements Update"



Hello once again, fellow space travellers!

This patch gives you +9 new achievements, modifies existing achievements slightly plus fixes some more issues and glitches. Read the full changelog below and have a merry weekend!

New content
  • Added 9 new achievements. Updated a few existing achievements.
  • Added "Cohh" and "Carnage" to human crew name pools.
Rebalances
  • Removed some core slots from the Endurance ship
  • Made spideraa fleets stronger
  • Changed Tigerfish starting crew slightly
  • Rebalanced 2 nukes
Fixes
  • Updated "module crafts available warning" hover text
  • The game now counts retirings as deaths for death count achievements (on perk screen start button press)
  • Stop fire button fixed
  • Ship module maxHealth is now saved together with health (fixes minor issues when loading a game that has module prefabs with updated maxHealth)
  • Minimized windows have red expand buttons now


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