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  3. Hotfix 3 (28.08.2019)

Hotfix 3 (28.08.2019)


Hello again most wonderful fellow rogues!
We have great news for those who have been playing with small screens - crew and module panels can be now minimized! They are also minimized as default for small screens (height 900px or less). In addition, several bugs have been fixed. We will continue to release hotfixes in the near future, and also look forward to release a small development roadmap soon. Thank you so much for your continued support and feedback!

New Features & content
  • Major Quality of Life update: Module & Crew info panels can now be expanded/shrinked
  • Added 3 new bioetec multicontainers into game


Rebalancings
  • Fate point achievements are now given during the game and not after player death
  • Set ship self destruct to 30 seconds. Battle end won't trigger instant enemy ship destruction any more.
  • Reduced evasion bonus of some artifacts and engines


Fixes & misc
  • Module slot upgrade and weapon crafting experience in tutorial is much smoother now
  • Tutorial weapon power check, fire assignment check and weapon crafted check can be skipped by player
  • Fixed tutorial getting stuck in battle when there are no modules to repair
  • Possible navblocker issue fix on bluestar ship
  • Fixed 2 SOS smugglers, 3 SOS-events and 2 ambushers
  • Player ship won't trigger self destruction any more if all player crew leaves the ship
  • Fixed module type for medbays. Added unit test to prevent this mistake in the future
  • Removed skull speech bubble from SecurityOfficers entering ship (only crew with Intruder role now uses it)
  • Typofixes
  • Ship perfomance optimizations


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