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  3. Save/Load modules update + Matconvertors overhaul

Save/Load modules update + Matconvertors overhaul

Dear players (and survivors!) of Shortest Trip, we are proud to bring you a major update
which will allow you to save & load module profiles with push of a single button, together
with Scoreboard vs Self and other improvements.
NB! >>This important news announcement here got accidentally deleted today, so we're reposting it.
There will be also a surprise update coming later today. <
New features
  • Major UX improvement: Modules can be now loaded & saved together with power presets!
  • Major UX improvement: Total overhaul to ships built-in material convertor (which used to be only convert resources during excess).
  • Major UX improvement: Total overhaul to modular materials convertors. They can be now accessed from special menu, may be used from storage, and do not require power
  • New feature Scoreboard vs Self
  • New feature: doors can be now repaired and show if they are damage via UI
  • New content: added new enemy encounter (Queen of Pirates) to sector 2


Balancing
  • Shield overload doesn't overload all shield modules any more (one is overloaded for sure, others have a chance to be overloaded)
  • reduced Rat EMP nuke aoe
  • rebalanced 1 DIY reactor cost
  • updated easy tiger stats
  • reduced DIY fuel container crafting cost, crafting it does not require fuel any more


UI and misc
  • Ui tuneups
  • Multicrew selection can now be reverse sorted too
  • greentail nuke avatar visual fix
  • Fixed stored modules not being counted in achievements (by changing how the storage module is hidden)
  • Preparing for linux test build