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Preview: Age of Empires II: Definitive Edition – Update 95810


Welcome to an exciting sneak peek for the newest update for Age of Empires II: Definitive Edition! The update will be landing tomorrow, October 31st! This will be a huge one with pathfinding improvements, balance changes, bug fixes, and more, PLUS tomorrow The Mountain Royals DLC will be live, AND new campaigns are coming to Return of Rome!

While there are plenty of notable fixes and features to look forward to in today’s build, here’s some of the big highlights coming with this month’s update:
  • The Mountain Royals DLC is now available!
  • 2 New Campaigns in Return of Rome:
    • Glory of Greece
    • Voices of Babylon
  • Balance changes!
  • Pathfinding improvements!
  • Bug fixes based on your feedback!


Be sure to dig down into the post below to get all of the smaller details before hopping in-game and checking them out firsthand.

This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming!

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Thanks again to our amazing community members, all of whom have helped to make Age of Empires what it is today!

—The Age of Empires Team

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◆ UPDATE 95810◆
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BUILD SPOTLIGHT






[h2]Game[/h2]

[h3]Stability & Performance[/h3]
  • Fixed an issue where game crashes when creating a lobby using Restore Multiplayer Game.
  • Fixed an issue where game sometimes crashes when clicking the Return of Rome Multiplayer button.


[h3]Graphics[/h3]
  • Fixed a graphical issue where various Palm Trees have black sections in their textures.
  • Fixed the issues with death and decay animations for Slinger, Man-at-Arms, Female Forager.
  • Imperial Camel saddle cloth texture no is no longer incorrect on one of the angles.
  • Magyar Huszar spear is no longer slightly cut off on several unit animations.
  • Fixed a graphical issue where Chariot Archer had doubled bow.
  • Male Woodcutters no longer lack idle animations on all except one angle.
  • Babylonian Wonder destruction animation no longer turns invisible close to the end.
  • Added visual trails to bullet projectiles.


[h3]Audio[/h3]
  • Fixed an issue where Priest has the wrong creation sound.
  • Romans units no longer have slightly distorted voice audio.


[h3]UI[/h3]
  • The UI graphics and fonts filter which was introduced in Update 90260 and later known as WIDGETUI_FILTER, is now available as in-game options on PC platforms under the Graphics tab:
    • Anti-Alias UI: Select to smoothen graphics (such as icons) in certain parts of the UI, on resolutions other than 4K. Disabling may increase performance. (Medium, High, Ultra presets)
    • Anti-Alias Text: Select to smoothen text in certain parts of the UI, on resolutions other than 4K. Disabling may increase performance when Smooth Serif Font is off. (High, Ultra presets)
  • Smooth Serif Font has been restored to its original look (from before Update 90260) when Anti-Alias Text is off.
  • Sea walls now have their own icon.
  • Army tents now have their own icon in Return of Rome.
  • The Ranked UI button in Return of Rome now uses the intended artwork.
  • Updated some wrong artworks from the History section with the proper ones.
  • Added the “Off” and “High” volume indicators on the narrator volume bar.
  • Chatbox is no longer visible in 1v1 quickplay games. Additionally, chatbox is now visible when in party with at least 2 members on the quickplay screen, to match with Xbox behaviour.
  • Age of Empires campaigns now have a unique campaign group icon.
  • Changed the color of buttons in Scenario Editor in Return of Rome mode to blue.
  • All Return of Rome cheat units now have their own icons.
  • Sogdian Cataphract icon no longer incorrectly indicates hero glow on the unit.


[h3]Hotkeys[/h3]
  • Toggle Health Bar hotkey no longer affects Idle Pointer display.


[h3]Xbox[/h3]
  • Fixed a crash that was occurring while accepting an invitation from another player under certain circumstances.
  • Fixed an issue where randomizing lobby settings automatically scrolls down the Game Settings menu.
  • Fixed an issue where the banned and preferred maps on the Quick Play menu disappear under certain circumstances.
  • Fixed an issue where AI Difficulty is set back to Standard when starting a queue in Quick Play.
  • Fixed a graphical issue on the Rally Point flag.
  • Fixed an issue where the Quick Find Naval Units button for Transport Ships was not activating properly when relevant ships were on the field in Return of Rome.
  • The Building Range Indicators are no longer drawn incorrectly and inconsistently.
  • Spearman-Line units are now included in the Command Menu Shortcuts for Donjons as intended.
  • Fixed an issue where Villagers queued in the Town Center were separated based on gender.
  • The save and load game pages now show the remaining cloud capacity.
  • Fixed an issue where Monk’s Heal command no longer heals units.
  • Controller buttons in Return of Rome mode now have blue color (instead of red like in Age of Empires II).
  • Fixed an issue where Toggle Idle Pointers hotkey has no effect.
  • Added the previously missing player icons which are rewarded for winning as Roman civilization.
  • Fixed an issue where players are unable to repair transport ships.


This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming!

[h3]:alertalert: DISCLAIMER[/h3]This list is subject to change and should not be considered a comprehensive list of all the known issues we’re tracking. The above is to inform you of the team’s current priorities, which will change as other issues arise or take precedence.

For the latest updates and announcements, please visit our social channels.

[h2]Hotfix 96976[/h2]
  • Fixed a graphics issue on Xbox Series S and X systems. Graphics should now appear with greater fidelity at close zoom levels on Xbox Series consoles.
  • Fixed an issue where monks could duplicate relics by dropping a relic before placing it in the monastery.
  • Fixed the walking animation for monks that have dropped off a relic.
  • We are aware of an issue in Scenario 5: ‘Of Turncoats and Traitors’ of the Thoros campaign, causing an unintended difficulty-spike. The team is currently working on a fix.