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Green Hell News

Patch V.2.1.3 Hotfix Notes

Hey Adventurers!

Hotfix Patch: V.2.1.3 is live now! We would like to thank you all for your support, bug reports and feedbacks.



  • Fixed - Additional fixes for duplicating Tribes (also for existing save files)
  • Fixed - Fixed Tribe Weapons hanging in the air in co-op games
  • Fixed - Player's input no longer can get blocked when receiving damage while drinking
  • Fixed - Game no longer crashes when Player saves the game with a lot of unfinished construction ghosts
  • Fixed - Game no longer crashes when starting a game when using a Controller
  • Fixed - Fixed Weapon UI on Controller sometimes not loading in properly
  • Fixed - Credits can now be skipped using the Controller
  • Fixed - Fixed a stuck cursor appearing on screen when disconnecting Controller
  • Fixed - Bow can now be shot without pressing LT every time on Controller
  • Fixed - Fixed baby Tapir body not being visible to co-op Players in some situations
  • Fixed - Drink option is now gone from empty water containers
  • Fixed - Fish can no longer be caught using traps in poisoned water
  • Fixed - Player is no longer able to water plants using poisoned water
  • Fixed - Shaking off bees animation can no longer play during knockback animation


Thank you for your support!

Patch V.2.1.2 Hotfix Notes

Hey Adventurers!

Hotfix Patch: V.2.1.2 is live now! We would like to thank you all for your support, bug reports and feedbacks.



  • Fixed - Fixed duplicating Tribes and Patrols
  • Fixed - Turning off Tribes in Custom Mode no longer turns off Pumas and Jaguars as well
  • Fixed - Player can no longer place ghosts inside pre-built structures
  • Fixed - No weird sound can be heard when pausing the game during a dialogue
  • Fixed - AIs no longer walk underwater in some places
  • Fixed - Tribesman from small camps are no longer standing when not being attacked
  • Fixed - Leeches no longer disappear from limbs while still reducing sanity
  • Fixed - Quassia Amara flowers are now visible in Dryers
  • Fixed - All slots in Dryer can now be usable after Quassia Amara is put there
  • Fixed - The kindling icon no longer stays on the weapon slot after starting the fire
  • Fixed - AI's can now reach all parts of Cartel and Harbor locations
  • Fixed - Fixed TPP animation for Tribal Axe when crouching
  • Fixed - Reputation for healing Wounded tribe is no longer doubled
  • Fixed - Fixed animation for Tribal Axe when jumping from the TPP
  • Fixed - Fixed animation for invisible radio when observing in TPP
  • Fixed - Fixed attack animation when hitting object above waist level
  • Fixed - Elder voice have now larger range for Co-op Players
  • Fixed - Tribal Axe has now smoother animation when hitting tree
  • Fixed - Radio no longer disappears from the Player’s hand during the first dialogue if Player holds any weapon/tool
  • Fixed - Fixed LODs of Fire from toxic wastes
  • Fixed - All AI camps have now proper structures
  • Fixed - Amount of Infolog messages for a joining player is reduced
  • Fixed - Drums respond quicker to players input
  • Fixed - Poisoned Water no longer deals damage to Player
  • Fixed - Fever has now limit of 10 stacks
  • Fixed - Fixed FPP idle animation when holding Tribal Axe
  • Fixed - Drums don’t have additional Triggers when built in co-op from Notebook
  • Fixed - New TPP Low stamina animation for tribal axe
  • Fixed - Drums no longer give the 'In use' prompt
  • Fixed - Tribal Axe draw distance is increased
  • Fixed - Hunter ranged attack fixed
  • Fixed - Blocking Thug's attacks with spear no longer causes hands to stay in a block position during knockback animation
  • Fixed - Player can now use the 'Harvest' option no matter where the animal corpse rolled
  • Fixed - Fixed low stamina state idle animation for Tribal Axe
  • Fixed - Player no longer receives double effects when moving in the Poisoned water
  • Fixed - Player can now repeatedly attack objects with continuous attacks
  • Fixed - Player should be able to collect all toxic wastes
  • Fixed - Tribesman no longer disappear and duplicate in Small Camps after reload
  • Fixed - Frame rate limit locked to 30FPS no longer causes knockback to push player twice the distance


Thank you for your support!

Patch V.2.1.1 Hotfix Notes

Hey Adventurers!

Hotfix Patch: V.2.1.1 is live now! We would like to thank you all for your support, bug reports and feedbacks. More fixes are being worked on!


  • Fever has a limit of 10 stacks now




See you in Hell!

Now broadcasting: Survive Green Hell - Spirits of Amazonia Part 2

Survive Green Hell - Spirits of Amazonia Part 2 with FightingCowboy

The Spirits Of Amazonia - Part 2 Update

Hi Adventurers!

In Part 1 of the Spirits of Amazonia expansion, you stepped back into the main protagonist Jake’s shoes as he befriended an Amazonian tribe for the first time. In Part 2, the journey that was started continues with more content from interesting new Tribal Legends to new animals and fully revised map areas.



  • New Area in The Spirits of Amazonia mode with new Village, Legends and activities
  • Hard mode is now available in The Spirits of Amazonia
  • New Enemy - Thug
  • New Threat - Tribesmen patrols
  • New Weapon - Tribe Axe
  • New Animals - Black Panther and Baby Tapir
  • New construction - Drums





  • Fixed - SoA singleplayer save converted to multiplayer is not usable
  • Fixed - No cooldown for Groups and Patrols in Challenges
  • Fixed - Turning off Tribes in custom mode turns off the puma and jaguar as well
  • Fixed - Cannot drink anything from bowls with opened backpack
  • Fixed - Tribes do not react on headshot of their partners
  • Fixed - Player can scroll to 5th Weapon using mouse wheel
  • Fixed - Gamepad icon is present in custom mode without plugged in controller
  • Fixed - Tribes in Village are immune to changing volume
  • Fixed - Many strings in Turkish appear small ingame
  • Fixed - Issues with terrain and collisions on map
  • Fixed - Various typos


Thank you for your support!