Update 4.1: "Polluted Fishies" now ready for testing!
Hey drifters!
We have another update ready to test for you all: Polluted Fishies.
This patch brings a shift in the food pipeline with polluted fish and a pollution mechanic.
As the first step towards pollution, drifters can now get polluted by eating the various tiers of polluted fish; Bottle Fish, Oil Gobblers and Net Fish. Eating too much will get them ill and bed-ridden for a short amount of time.
We wanted to get these changes out to you as soon as possible in order to gather feedback.
As such, the feature can be accompanied by bugs.
We invite you all to test this update and give us your feedback.
When bugs occur, provide as much information as possible to help us resolve these faster!
Read here how to submit and track the current bugs in the game.
This patch is still in development and can be tested on the experimental branch to give feedback.
This is how you can enable the experimental branch of Flotsam. This will only work when you're not in a game:
1. Open Steam Library
2. Right click Flotsam
3. Select Properties
4. Go to tab 'Betas' at the top.
5. Select 'Experimental' in the drop-down.
Enjoy the new update!
[h2]New Pollution Mechanic[/h2]
[h2]Polluted Fishies[/h2]
[h2]Changes / Fixes[/h2]
[h2]Behind the Scenes[/h2]
We have another update ready to test for you all: Polluted Fishies.
This patch brings a shift in the food pipeline with polluted fish and a pollution mechanic.
As the first step towards pollution, drifters can now get polluted by eating the various tiers of polluted fish; Bottle Fish, Oil Gobblers and Net Fish. Eating too much will get them ill and bed-ridden for a short amount of time.
We wanted to get these changes out to you as soon as possible in order to gather feedback.
As such, the feature can be accompanied by bugs.
We invite you all to test this update and give us your feedback.
When bugs occur, provide as much information as possible to help us resolve these faster!
Read here how to submit and track the current bugs in the game.
This patch is still in development and can be tested on the experimental branch to give feedback.
This is how you can enable the experimental branch of Flotsam. This will only work when you're not in a game:
1. Open Steam Library
2. Right click Flotsam
3. Select Properties
4. Go to tab 'Betas' at the top.
5. Select 'Experimental' in the drop-down.
Enjoy the new update!
[h2]New Pollution Mechanic[/h2]
- Edible items now have a pollution amount.
- Drifters can get gradually polluted.
- Drifters that reach full pollution contract a disease.
- Added disease: Microbe-Plastics. Drifters that contracted Microbe-Plastics will be bedridden for a duration.
- Pollution is shown on drifter overview portraits.
[h2]Polluted Fishies[/h2]
- Added three new polluted fishes: Bottle Fish, Oil Gobblers and Net Fish.
- Added the Fishing Chair, where drifters can fish in the town. They'll fish up any fish in the swimming radius.
- Added the Fishwasher, where polluted fish can be cleaned and prepped.
- Added new recipes: Dried Bottle Fish, Unbottled Fish, Dried Unbottled Fish, Gobbler Chops, Grilled Gobbler, Net Fish Filet and Baked Net Fish.
- Re-introduced the Fish Sticks. The Fish Sticks now dry Bottle Fishes and Unbottled Fishes.
- Temporarily removed the Fishing Hut.
[h2]Changes / Fixes[/h2]
- Weight tiers now affect energy requirement more gradually then before.
- Energy mileage increased. Less energy needed for the same distances.
- Bird Chow is now made at the Fishwasher.
- Fixed an issue where the drying rack would work at twice the speed it should.
- The item tooltip now shows the weight of an item.
- Fixed Captain's Log not showing the energy production and consumption correctly.
- Certain research is now locked behind other research.
- Empty categories no longer show in research panel.
- Fixed error spam when a building with inventory visuals got deconstructed or upgraded.
- Added generator storage visual.
- Fixed fuel requirement still showing in the research window.
- Reduced amount of food you start with.
- Chop Shop, Battery, Scrapsmith and Watchtower are now behind research.
- Fishing now fishes up random fish.
- Slightly reduced cost of Research Station.
- Reduced cost of Energy Pole.
- Added research images to more construction research projects.
- Updated the item tooltips improve color background visibility, and tweaked layouts to fit them.
- Changed item color backgrounds: Polluted items are now purple. Rare and Crafted items are now the same green.
[h2]Behind the Scenes[/h2]
- Created a manual world editor to provide testing grounds for future patches.
- Added functionality to add images in text, which will be used for clarity in the future.