0.5.1: New Inventory!
Hey Drifters!
We reworked the inventory panel to a more clear, concise bar at the top. With added functionality, this bar allows personal preferences to be set using the filter tools.
[h2]What's next?[/h2]
The Expertise patch is nearing a state where it's ready for testing. You can expect to see drifter levels, stat increases, morale and more coming in everything 0.6.0 soon :)
Enjoy the new update!
[h2]Patch Notes[/h2]
[h2]New Inventory[/h2]
[h2]Fixes[/h2]
[h2]Misc[/h2]
We reworked the inventory panel to a more clear, concise bar at the top. With added functionality, this bar allows personal preferences to be set using the filter tools.
[h2]What's next?[/h2]
The Expertise patch is nearing a state where it's ready for testing. You can expect to see drifter levels, stat increases, morale and more coming in everything 0.6.0 soon :)
Enjoy the new update!
[h2]Patch Notes[/h2]
[h2]New Inventory[/h2]
- Moved the inventory into a new top bar that can be opened/collapsed.
- Added category filters for each type of resource, allowing personal preferences to be set in the inventory panel.
- Added a new resource category: Ingredients. The categories are now as follows; Raw, Construction, Fuel, Ingredients, Food, Water, Special.
- Updated the inventory visuals slightly to make the categories clear.
- Behind the scenes: Refactored item code.
[h2]Fixes[/h2]
- Fixed a bug where a drifter could get stuck in the jumping transition.
[h2]Misc[/h2]
- Re-scaled other UI elements, such as the speed buttons.
- Townheart water storage capacity increased from 15 -> 20.