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0.6.2: Research Tree

Research Tree


Hey Drifters!
We've got another small update for you all; The Research Tree
It brings dependencies and nodes with multiple unlocks, giving research a clear structure and progression path. It's a small adjustment to a more familiar research system.

[h2]What's next?[/h2]
The Research Tree allows us to move forward with what we're building towards; objectives and end-game content. Next update will introduce a first step in that direction with the Hub.


Early Access 0.6.2: Research Tree


[h2]Research Tree[/h2]
  • Research is now contained in a tree of connected research nodes.
  • Research now has branching dependencies. (E.g a construction that needs Metal Plates requires the Scrapsmith to be unlocked.)
  • Research nodes can contain multiple unlocks. (E.g the Salvaging Boat and Mooring Point unlock in one node.)


[h2]Expertise[/h2]
  • Added icons for each attribute.
  • Changed drifter duties icons to more accurately reflect the corresponding attributes.


[h2]Balancing[/h2]
  • The Desalinator no longer requires Metal Plates.
  • The Unbottler no longer requires Eel-ectricity.


[h2]Localization[/h2]
  • Updated Simplified and Traditional Chinese.


[h2]Fixes[/h2]
  • Fixed some tooltips displaying the wrong text.
  • Fixed some tooltips not displaying properly.
  • Fixed issue where you could not use the duties icons to increase all drifter priorities for that duty.
  • Fixed missing terms on landmarks.
  • Fixed some UI elements that had localized text not displaying their localized text.