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0.8.1: Fancy Parks!

0.8.1: Fancy Parks


Heya Drifters,
Just dropping a small patch! It brings a nice variety of new and fancy park decorations inspired by French parkitecture. Enjoy beautifying your town and don't forget to place some Rubber Ducks :)

[h2]What's next?[/h2]
The Chef is still next on the horizon! We'll be introducing new crops and culinary food. As well as player control over what food your drifters eat.


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[h2]Early Access 0.8.1: Fancy Parks[/h2]
Just a small decoration patch which gives various new options to increase your town's beauty :)

[h3]Fancy Parks[/h3]
  • New construction: Tiled Park (1x1 - 5x5)
  • New Decorations: Benches, Iron Fences, Iron Gates, Tiled Paths, Iron Lantern, Hedges, Parasol Table, Pond, Knight Statue, Mermaid Statue, Gazebo, Seagull Fountain, Rocks and a Rubber Duck.
  • Decoration slots can now have borders, like fences, that can be placed in addition to other decorations.


[h3]General[/h3]
  • Fields and Fish Farm now show errors when required items (food, water) are missing.
  • If the game fails to save, an error message will now pop-up.
  • Fixes
  • Fixed issue where growing fish in Fish Farms would no longer work after loading a saved game.
  • Fixed issue where drifters would keep swimming to landmarks with the boat toggle ON if you toggled on actions first.
  • Fixed issue where drifters would keep yelling for attention even after you've rescued them.
  • Fixed issue where toggled landmark actions would not persist after saving and loading.
  • Fixed issue where Fish Farm did not work using Joystick.
  • Fixed issue where using the Remove Decoration tool on decorations that were not finished could cause drifters to get stuck.
  • Fixed issue where removing decorations did not remove their beauty benefits.
  • Fixed issue where fields were consuming too much water that stacked higher when saving and loading often.
  • Fixed issue where loading a save file when a doctor was curing a patient could cause the diseased patient to stay in the MedPod.
  • Fixed issue where drifters would not upgrade a grass or tiled walkway.
  • Fixed issue where water would not be counted and be stuck in export inventories.
  • Fixed issue where drifters were not initialized correctly when they were rescued with the drifter duties panel open.


[h3]Visuals[/h3]
  • Added UI animations to broodstock.
  • Added Seaweed Salad animation to the Seaweed Spinner.