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Flotsam News

Hotfix 1.0.0f5

[h2]1.0.0f5[/h2][p]Tiny little extra hotfix[/p][h3]Achievements[/h3]
  • [p]Fixed issue where 'Jack of All Trades', 'Seasoned' and 'A Year' did not trigger correctly.[/p]

Hotfix 1.0.0f4

[h2]1.0.0f4[/h2]
  • [p]Fixed major issue where the game would potentially freeze when starting a new game/tutorial in Chinese/Japanese/Korean languages due to a text scaling bug.[/p]
  • [p](translated) 修复了一个严重问题:由于文本缩放错误,游戏在以中文、日文或韩文语言开始新游戏/教程时可能会发生卡死。[/p]
  • [p](translated) 修復了一個嚴重問題:由於文字縮放錯誤,遊戲在以中文、日文或韓文語言開始新遊戲/教學時可能會發生卡死。[/p]
  • [p](translated) テキストのスケーリング不具合により、ゲームを中国語・日本語・韓国語で新規ゲーム/チュートリアルを開始するとフリーズする可能性がある重大な問題を修正しました。[/p]
  • [p](translated) 텍스트 스케일링 버그로 인해 게임을 중국어, 일본어, 한국어로 새 게임/튜토리얼을 시작할 때 멈출 수 있는 심각한 문제를 수정했습니다.[/p]
[h3]Achievements[/h3]
  • [p]Fixed issue where 'Accidentally Vegan', 'No Drifter Left Behind', 'End of the Line', 'Happy Go-Lucky', 'A Floating Restaurant', 'A Floating City' and 'A Floating Town' achievement did not properly trigger. Since we wanted all achievements only available at launch, these were clearly not tested long enough. A few achievements are still behaving oddly. Apologies and more fixes coming soon![/p]

Hotfix 1.0.0f3

[h2]1.0.0f3[/h2][p][/p][h3]Fixes[/h3]
  • [p]Fixed issue where storing the new 'Advanced Radio Station' in Architect Mode prevented it from being placed again, blocking the ability to leave Architect Mode after a whole restructure. We apologize for the inconvenience this caused and appreciate your patience.[/p]
  • [p]Fixed a crash that could occur if a drifter salvaged more items than their boat could hold.[/p]

Hotfix 1.0.0f2

[h2]1.0.0f2[/h2][p][/p][p]Hey everyone! Glad to say the hotfix for the recipes not properly unlocking is here! Extremely sorry for the inconvenience this has caused. Any affected saves will now also be fixed and ready to continue.[/p][h3]Fixes[/h3]
  • [p]Fixed issue where recipes were not properly unlocked by quests if the game was saved and loaded during the objective dialogue. A new fallback system has been added to prevent this from occurring again. Any affected saves will now have the correct recipes unlocked.[/p]

Hotfix 1.0.0f1

[h2]1.0.0f1
[/h2][p]Hey everyone! [/p][p]Here's hotfix for some critical issues! We’re also currently tracking down a rare issue causing quest recipes to not unlock properly.[/p][h3]Fixes[/h3]
  • [p]Fixed issue where saving/loading during the tutorial could prevent the next scenario from triggering. This blocked Quests, and critically: the Radio Technician from appearing. Resulting in no narrative progression or specialists. Affected save files should now continue normally.[/p]
  • [p]Fixed issue where cancelling an upgrade while a drifter was hauling resources to it, combined with having no storage capacity to return it, could cause the upgradable building to stop functioning.[/p]
  • [p]Fixed a crash that could occur when only one drifter remained in the town. This also prevented the Lone Wolf achievement from being achievable.[/p]