1.0.5 - Performance improvements
1.0.5:
The biggest change this patch is improved performance. Previously some systems had hitching that was occurring at various frequencies, and this should fix the majority of it.
Other changes:
The biggest change this patch is improved performance. Previously some systems had hitching that was occurring at various frequencies, and this should fix the majority of it.
- Officially moved from "Development" build configuration to "Shipping" build config. There are some trade-offs, and I've been debating on doing this for a while. At this point, I've decided it is worth the jump.
- This comes with much improved performance across the board. FPS averages will be higher, and the engine's garbage collection should be less intrusive in causing frame drops/hitching.
- The folder that the engine uses for configuration files and save has been relocated. I have a script that will run once to relocate your config files from the old folder (\SteamApps\common\FPSAimTrainer\) to the new folder (%localappdata%\FPSAimTrainer\). Hopefully this will be transparent to you.
- All of your old profiles/scenarios, .ini files (including weapon settings), sounds, maps, and crosshairs will work fine and won't require any changes.
- On the negative side, the console is gone (not that it did too much for most people, but I did add some menu options below that some were using the console for).
Other changes:
- Scenario tooltips will now show the Steam username of who uploaded something to the workshop.
- Added Steam Rich presence when you are playing or editing a scenario. (friends can check what you are playing/editing)
- Set max resolution scale to 200 under Video Options.
- Added options for AntiAliasing under Game Options -> Video
- Added option to show/hide/move FPS counter under Game Options -> UI
- Made the "You killed ..." text smaller and transparent.
- Removed some defunct variables from Weapon Profiles when exporting to .wep and .sce files.