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  3. HAPPY BIRTHDAY ! - VEHICLE UPDATE

HAPPY BIRTHDAY ! - VEHICLE UPDATE

Hi ! I hope you are all well ! Pure Rock Crawling is celebrating 2nd birthday ! Following increased detail in wheels and suspension options there was no other way around it - visual customization needed some work.



Looking at the older vehicle models there is a clear lack of detail compared to the new suspension and wheels. Not only that made me to redo the first vehicle, but also because of how the first model was made there was no way to make it customizable on the level that I wanted.



So behold the new and improved Short Rock, now with new visual elements that can be swapped or removed. On pair with suspension and wheels it completes the vision that I had regarding customization.



Apart from all the models that you see there are many things under the hood that needed reworking for all of this to work, and having these things done now, i can shift my focus on adding new parts for all vehicles and reworking old models.

Minor updates:
  • improved physics calculations
  • new engine load model - resulting in smother ride
  • fixed tire glitch while customizing in game
  • improved difflock off behavior


For the game birthday sum up i think that this picture says it all:



And for the future plans, first lets take a look at what i wrote a year ago:
  • update car models, as well as suspension, i think i can do much better now
  • rework customization, I want to make something that would really let you feel like building dream rock crawler. Different tire sizes/types, axles that actually change something, being able to chose between spring or leaf suspension, more cosmetic items etc., so that's something that i want to work hard on.
  • different progression system, since i find levels/credits in current form a little annoying
  • multiplayer and mod support, so these are the tough ones. Don't get me wrong, I want both in game as soon as possible ! Both require the game to be more finished than it is right now (especially mod support) so first things first. Once i settle on how the core mechanics work, I will start working on these features. Cant say anything for sure but I will try as hard as i can :)

So yeah, I am quite happy with the progress! I think that besides smaller updates you have suggested, one of the important things will be adding more maps. Join me in the next 12 months of updates ! :)

Thank you for all of the support throughout the year ! Take care and stay safe !