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CryoFall News

A27 Patch #5 (v0.27.7.30)

=== CryoFall v0.27.7.30 (A27 Patch #5) ===

Changes:
- PvP: offline raiding protection shield is no longer available for a land claim that is located completely inside another base. This is required to prevent the abuse of shield with such base layout (see an example picture).

Fixed:
- Coal and salt minerals will provide a correct amount of resources (the same as before the previous patch).
- Increased the number of attempts to select an area for events (sometimes the server created fewer event locations than it should).

If you're hosting your own CryoFall PvP server it's recommended to install this update.

Important news and PvP servers wipe announcement


Greetings, everyone! Usually, it would be the time for us to announce the next PvP servers wipe, but this time we also have some important news for you!

[h3]Survey for the official PvP servers wipe interval[/h3]
First of all, please participate in a quick public survey as we're trying to determine the best official PvP servers wipe interval for the next wipe—we could either keep it 4 weeks or switch to 3 weeks interval as many players are suggesting. Please vote here! (you will need to log in with a Google Account, it's required so each account could vote only once)

[h3]CryoSmall—solo PvP server[/h3]
Now, regarding the community server CryoSmall—the owner of this long-standing and very much liked server has notified us that he would like to experiment with a new approach that would change the server to be specifically for solo play, allowing solo players to compete with each other without having to worry about being outnumbered. With the next wipe of this server (see the date below) this server will be switched into solo mode. As previously, this server is actively moderated to prevent any kind of alliances or cooperation between players to ensure fair play for everyone.

[h3]CryoFive—PvP server for groups of fives[/h3]
In addition to the above mentioned change of focus of CryoSmall server, the administration of that server is also launching a completely new server called CryoFive which is designed to cater to small groups of players of up to five players maximum but will otherwise follow the same rules. This should be the perfect choice if you want to play with a few of your friends. We highly recommend anyone playing in a small group to try this new server. It will launch together with the official PvP servers wipe scheduled on August 14th!

[h3]Global PvP—>Clan Wars![/h3]
Finally, from the next wipe, the Official Global PvP server will be renamed to Official Global Clan Wars to make the purpose of this server more clear. This server is primarily intended for large groups of players to fight each other. Additionally, the group size limit will be also increased to 25 players (same as during the previous experiment in December 2019) while various access list limits are removed completely (i.e. you can add an unlimited number of people into your land claim and doors).

Additionally, for the next wipe, we're temporarily discontinuing Official America (North) PvP in favor of CryoFive, CryoSolo, and Clan Wars servers. This will consolidate most of the PvP audience on fewer servers while CryoFive and CryoSmall provide good ping for our players from North America and Europe!

Now that several global servers are catering to different types of preferences you can choose what works for you best:
- Playing on regional servers be it PvP or PvE
- Playing on CryoSmall designed for solo players
- Playing on CryoFive designed for small groups of up to five players and no alliances
- And finally, if you are a part of a large clan or want to join one—you can participate in epic battles on the Global Clan Wars server!

[h3]Wiping schedule[/h3]
All the Official PvP servers have a scheduled wipe on August 14th. CryoFive will also launch at that moment!
Wipe time: 1 PM by GMT/UTC time (as usual).

For your convenience, here is the local time in the primary time zones we have:
• 8 AM by Central US (CST, GMT-5 summer time)
• 3 PM by Central EU (CET, GMT+2 summer time)
• 16:00 by Russia/Moscow (GMT+3)
• 21:00 by China/Beijing (GMT+8)
• 10 AM by Argentina/Brazil (GMT-3)
• 10 PM by Japan and South Korea (GMT+9)

CryoSmall solo server will be wiped on August 8th.
To follow up on both CryoSmall and CryoFive news please join CryoSmall Community Discord.

There is also Official CryoFall Discord that would be helpful if you're looking for a group or a clan for the next wipe on the official PvP servers.

A27 Patch #4 (v0.27.7.24)

=== CryoFall v0.27.7.24 (A27 Patch #4) ===

Event improvements and changes:
- Space debris, meteorite, and migration will be about 20-30% more frequent.
- Boss event (Pragmium Queen): +50% increased pragmium and gold reward.
- Floaters event will provide x2 amount of biomaterial (6 vials) that is necessary for implants crafting.
- PvE: doubled the number of locations for each event, but each location's circle area made smaller. This way the game will better distribute the events over the world map so more PvE players could participate in them regularly.
- PvP: meteorite event will provide +50% more gold when the server has reached Tier 4 (basic) time gate, and additional +50% more for Tier 5 (basic) time gate. This way we hope this even will be more interesting for endgame players.
- PvP: space debris event will exclude some low-tier items when higher tier time gate reached. This way the game will provide more valuable loot when Tier 4/5 time gates are unlocked.

Improvements:
- Hold Alt or Ctrl key to shot the grenade launcher like any other ranged weapon—the grenade will explode by hitting an obstacle or by reaching max range.
- PvP: added a map icon for S.H.I.E.L.D. status of the land claim. It's flickering when the shield is activating. You can also browse the shield status (how much time remains until activation or expiration) in its tooltip.

Changes:
- Drones will not slow down when they got close to you so they will be able to catch up with you if you're running away (especially the advanced drones).
- Steam generator will burn items with lower fuel value first (e.g. twigs before the logs, logs before the coal, coal before the firelogs).
- PvE: boss reward allocation changed—now only you will be able to pickup the loot allocated for you. (Previously the loot objects were collectible by the party members and we have received several reports from confused players telling us about players stealing their loot. We're still investigating an issue with not all the nodes displaying a lock mark but it could as well be fixed due to other changes)
- PvP: unstuck mechanic change: getting damaged and using weapons will not abort the unstuck timer. Now the mechanic matches what's mentioned in the timer notification. There are no other changes (e.g. moving will abort unstucking, and it's still not possible to use unstuck during the raidblock as it would allow base defenders to escape with precious loot, etc).
- Changed fish weight calculation method as the fish weight doesn't scale linearly to its size (the weight of the fish you've already caught was recalculated).
- The hotbar slot will be not selected on mouse button up to prevent accidental weapon switching. The game now require pressing the mouse button over it.
- The game will not disturb you if the master server connection was lost during the game. Also, it will close the master server connection automatically when it's no longer necessary (e.g. when you're connected to the game server and when you close the main menu overlay by pressing Esc key).

Fixed:
- Button tooltips didn't update their contents when the key binding is changed in the control options.

If you're hosting your own CryoFall PvP server it's recommended to install this update.

A27 Patch #3 (v0.27.7.18)

=== CryoFall v0.27.7.18 (A27 Patch #3) ===

Improvements:
- Implemented a new random item roll algorithm for rare items (such as seeds, gold nuggets, and gems) that will ensure that such items could be obtained in a reasonable time and nobody has infinite bad luck when looking for these resources! You can find more details in this topic https://forums.atomictorch.com/index.php?topic=1734
- Now you can set up an item tag/icon for fridges the same as you do for chests (except the evaporator).
- PvE: now you can move almost every structure including walls, doors, wells, extractors, etc. The exceptions are land claims and farm plots—though you can move a plant pot even with a plant!
- You can quickly use a consumable item from the hotbar by Alt+Number (or Ctrl+Number) even if you hold the mouse button/while firing your weapon.
- When any building containing items is deconstructed or destroyed, all items contained within will safely drop to the ground. No more lost canisters and other stuff when you deconstruct your buildings!
- The drinking option is removed for wells built in swamp biome—the well will properly recognize when it's built there and display stale water bar instead of clear water.

Changes:
- Increased the number of pragmium spires spawned in the desert every spawn cycle (roughly every ~30 minutes) on a third to help you find more pragmium when the server online number is high.
- Increased the amount of fiber that you get from the synthetic fiber recipe (100->125).
- Mechanical components drop rate increased x2 in radtowns/ruins loot crates.
- Changed some balance values for the Behemoth mech (T5). It mistakenly dealt double damage to the Pragmium Queen—this double damage was only intended for grenade launchers and not artillery cannon as grenade launchers have very low DPS (they're intended as AOE weapon) and needed a boost. This double damage was a bit too much when compared to other mechs in this regard. The artillery cannon will now deal x1.33 damage to Pragmium Queen instead of x2.0. Additionally, Behemoth mech will have slightly less armor against cold damage (as all Pragmium Queen damage is cold damage). This change should not affect PvP combat significantly (the only PvP difference is that the mech is slightly more vulnerable to Helium grenade) but will definitely make the boss battle more challenging as it should be.

Fixed:
- Incorrect draw order for the liquid icon on barrel and cistern.
- Polish version: fixed chat emoticons display among few other issues with the text formatting.
- Fixed the Behemoth mech walking animation. No more jerking motion with the hand there.

Technical changes and improvements:
- Multiple client-side improvements regarding memory management. Reduced the chance of texture memory leaking. More logging added to help us locate any other texture memory leak sources (we would appreciate more feedback regarding this from players that playing 5+ hours straight!).
- Multiple server-side improvements to ensure smooth operation 24/7 without consuming excessive memory. A server with high online will no longer randomly briefly pause once in 1-2 days to perform memory garbage collection—now this operation is performed with every world snapshot once an hour when players expect a slight server pause. We've also cut the number of memory allocations per second in half reducing the memory pressure. With this change, we could be certain the server will run 24/7 without any unexpected pauses or frame skips.

If you're hosting your own CryoFall PvP server it's recommended to install this patch (no server wipe required).

A27 Patch #2 (v0.27.7.6)

=== CryoFall v0.27.7.6 (A27 Patch #2) ===

Improvements:
- New sounds: flying drones (different sounds for T3 and T4 drones), laser rifle, plasma pistol, energy cannon (for T5 mech), "Competionist" menu.
- New item quick use shortcuts: Alt+number (of the hotbar slot) and Ctrl+number (please note that you can bind hotbar slot numbers to any other keys in the Controls options).
- Quest for mining drones could be completed by crafting and using drones and remote controls of any tiers, not only Tier 3.
- New server rate setting: "FreshnessDecaySpeedMultiplier" — adjusts the speed at which the food and other items with freshness lose their freshness.
- New server rate setting: "FarmPlantsSpoilSpeedMultiplier" — adjusts the speed at which the farm plants spoil.

Changes:
- PvE: a whole pragmium cluster of pragmium spire will be claimed/locked for you when damaging any pragmium beetle. It will make it easier for you to mine the pragmium spire that you've rightfully located first.
- PvE: pragmium sensor will no longer detect pragmium spires claimed/locked by another player.
- A deactivated drone will not only drop itself on the ground but also unload its storage container. A destroyed drone will unload its container on destruction.
- Drones will fly back as soon as they notice the target object is being mined by another drone, instead of reaching the target object first.
- When an arrow lands in water it will either appear on the shore (if close enough) or disappear.
- Trading station will no longer allow selecting of A26 pragmium reactor core and empty reactor core (these items are temporarily removed from the game as they were replaced with new fuel cells for vehicles).

Fixed:
- PvP: fixed a rare issue players' loot appeared in an unexpected place away from the body (such as through the nearby wall inside the enemy base, or on a cliff).
- PvE: drones were unable to mine objects that are covered by a land claim area (such as rocks and clay pits that could be mined with a pickaxe).
- Fixed a rare issue when the drone disappeared on return when the inventory is full and there is no empty space nearby to drop the drone.
- Localization added for fertilizer messages such as when you cannot apply it to a plant as it's too far.
- "Base size exceeded" appearing incorrectly in some cases when trying to place a separate land claim nearby another land claim.

If you're hosting your own CryoFall PvP server it's recommended to install this update.