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Monster Crown News

Patch 0.1.69

Hey guys,

this update comes with a general nerf to the super strong chiefs. On average, their teams will be 4-7 levels lower than before and it definitely feels like a more fair (but still challenging) battle. in my play-throughs over the past week.

Additionally, servers went down for some maintenance earlier this week and it ended up needing an update on the game side to fully restore connectivity, so this patch includes that as well.

Oh an of course some of you have sent me your files over the past few months for testing and those of you with hundreds and hundreds (let's be honest, closer to thousands) have loading times that are a bit longer than I expected! Instead of staring at a black screen waiting for that cornucopia of monsters to load up you'll now get a Gyn loading screen while you wait!


Have a good weekend tamers!

#this build will remain on the beta branch until Sunday, you can opt-in by right-clicking on Monster Crown in steam, choosing properties, and opting into beta "ea-beta".

Ferrorizer/Frostbite Challenge!

Hey everyone!

Last week, Content Update #7 dropped and it contains a new chapter in the Monster Crown story, but also new transformative items: Frostbite and Ferrorizer! Learn all about this Content Update here: https://store.steampowered.com/news/app/830370/view/3026955794077436638
This brings us to today's challenge!

Frostbite/Ferrorizer Challenge
Get your hands on a Frostbite or a Ferrorizer, use it to transform a Monster, take a screenshot of it on the stats screen and drop it in the #monster-crown channel of the SOEDESCO Discord server (https://discord.gg/soedesco) with #FrostbiteChallenge or #FerrorizerChallenge

-OR-

Post it to Twitter with #MonsterCrown and #FrostbiteChallenge/#FerrorizerChallenge (so we can find it)

The person with the coolest, most unique monster wins! Complete one of (or just both) the options above by Tuesday April 6th 3PM CEST to become the Monster Crown Content Pack #7 champion + this special Monster Crown care package of in-game items including a BRILLIANT CRYDIA :O! If you know, you know, but this is a big deal ;)

  • Brilliant CRYDIA
  • 10 booster packs
  • Frostbite
  • Ferrorizer
  • 3000 Gold
  • 15 Normal Pacts
  • 10 Aloe Leafs
  • 10 Gualchops
  • 15 Campfire Logs
  • 3 Move Orbs (Enrich)
  • 3 Move Orbs (Inferno)

Entries are limited to 1 per user, please only post 1 screenshot. Winner is the person with the highest amount on their screenshot. Good luck everyone! If you have any questions, feel free to ask :D

-Marten

Content Pack 7 is here!

Happy Friday tamers!

Content Pack 7 is HERE!!!!!




The other half of the monsters from the Frostbite vs. Ferrorizer competition are now in, in total, the following monsters can transform:

Frostbite
Hani
Frostbite
Domigon
Epheal

Ferrorizer
Ambigu
Chuk
Igrawn
Ix
Madis


As well of course as the next chapter in the Monster Crown story! If you're all caught up in the current story you're looking for three legendary beasts, and the second is now here! (the first was available in Nio Kio as of last Content Pack). Start your search in Frobec and try not to end up bitten in half!

This content pack is particularly nostalgic for me, as you'll be returning to an area familiar to fans following us since the early days, the Frobec Mountains were featured in a very early alpha demo, I hope those of you that remember those days feel just as surreal returning to those stomping grounds!

Next month's content pack will expand to the third power, tucked away deep in Appenton :)

Other Notes


This update also brings:

Brilliant monsters now bless the team with a temporarily boosted growth rate by 10% when leveling up in battle or using scouting.

Ton of new attack animations

You'll be prompted to confirm when you decide to save, a much requested change.

Plenty of polishing and bug-fixing.

Manga?!


A while back Ahab's Artwork approached me about the idea of a fan manga for Monster Crown. I was really flattered by the idea. I've poured a lot of work into building Monster Crown's world and lore, and who wouldn't want to have the opportunity to see their world expressed in manga format?



I decided to commission Ahab's Artwork to produce an **official pilot manga** for Monster Crown. This 6-page manga pilot follows a courier and his Monster Companions during a day on the job in the dangerous Desperado Province. You can grab it here:

Check it out Here!

The manga is currently pay what you want and you can decide on $0 and grab it for free if you wish,

right now we're using the reception of this manga to gauge the viability of producing a more normal length manga series in the future, following a tamer and their monster companions on a full length journey. While my focus will remain entirely on core development of the game for the forseeable future I'd definitely be involved with establishing the storyline and ensuring the world aligns with my vision for Monster Crown's world during pre-production.

I hope you enjoy the pilot!


Fixes


Join us on Discord as we play through the latest content pack, we're happy to help any up-and-coming promising new tamers! Click Here

Patch 0.166
-----
+Day/Night effects are no longer active when accessing the monster box
+Gigadrile's Boss Indicator no longer shows On Overworld
+The phone in Milldew dosn't have new dialog.
+Party menu opening itself after battles
+Frobec Snow Factory Run Untoggle
+Casino deducting dollars properly now
+Duchess Garden encounters not appearing fixed
+Situation where when you add a monster to your team by swapping using the box system with a team at size 8 could fail fixed
+Some Desperado fences could be walked through
+Appenton city disembodied lamps removed
+Kiry tamer has Yes/No and no longer has an additional cancel option.
+Typo fixes
+Item inventory is updating numbers properly now after tossing items
+Chief tamer text updated to remove references to specific levels of certification now that they can be approached in any order.
+King Tenna no longer doesn't appear until after you defat Nautlus as this became a sticking point for some players.
+Scrave no longer initiates a chief battle
+Hani Honey bug fixed

FROSTBITE TRANSFORMATIONS ARE HERE! + Patch 0.1643 + Content Appetizer

Tamers! I've been very hard at work on Monster Crown and while next week's update is the next Content Pack, I think this week's update serves as a great appetizer.



Transformations - Frostbite!


First off we've got the heavily voted for Frostbite transformations available in this pack! The following monsters can be transformed using it:

Walerus
Hani
Domigon
Epheal

These monsters will get signifcant power ups and their new forms come with a slew of new crossbreeds for you to discover. Each one will have the move Cold Flurry added to their learnset. This move is learned at the start (level 0) so newborn monsters bred from these will have it right away but for your adult monsters you will have to visit the Frobec Move Learner to have it added to their current moveset.



Additional Content


First off, all monsters have received their own custom eggs and proper encyclopedia entries, as well as overworld sprites. We've also added two new chiefs for you to take on to earn exclusive new monsters and up your certification level! You can locate them in Nio Kio and Empathy Kingdom but you must have completed the quest in each respective city for them to appear.

Four new small sidequests have been added (two are less a sidequest and more a way to get a one-off Legendary monster that most of you have already visited but not yet obtained :D).

Card Collection


Card Dungeons have been given a power-up! Monsters will appear faster, with a higher total cap on screen at once, and all move at twice their natural speed. This makes turning cards holographic more thrilling and risky - beware!

If you've completed all the current story content (that is, you've completed Nio Kio City's mission), you'll be able to meet a Card Creator in Nio Kio back alley. This character has an impressive handheld printer from Hewston City, the hi-tech capital of Crown Island. With it, they'll be able to make monster cards for you.

In order to commission them you'll have to show them a base monster that she can recognize as a species (For example, you could show them Gyn but not Gyn's crossbreeds). It can really add up in cost but we've had such a great reception to our card collection feature that I just had to get some more content out for you with all the love you've shown. I'd love to see pics of your collections after you've commissioned your favorite mons and turn them holographic!


Wild Monster Movement


You may have noticed there are apparent spots on the overworld that your scouting icon and wild monsters cannot traverse. This is because the world of monster crown is streamed seamlessly in an open world fashion (you can reach anywhere from anywhere without loading screens) and the collision system is fairly unique within this genre. There were some decisions made during development that sped up my ability to create the entire large world as a single artist and designer early on as well as offering huge RAM benefits within Unity regarding scene management/loading.

These alterations helped in those capacities but without careful designing, could cause gameplay issues and unusually high CPU usage while calculating moment to moment world collisions, especially with 8-12 wild monsters chasing you that all have to respect these things as well and may cross into loading zones that the player is not currently within. I'll make a youtube video showcasing the system one day soon because I think a lot of you would find it interesting, but basically I didn't let scouting or wild monsters go across world loading lines.

Now that the game has been out there for a while and optimized in a lot of ways, I thought it was finally time to remove those limitation. I monitored the game closely this week while working on it and built some additional caching systems and I'm very happy to say monsters will pursue you like never before :) and even player movement will be a little lighter on the CPU.

I know this caused some confusion sometimes as the reason for this wasn't clear and I apologize for that. I know that it will all pay off when you're zipping around Monster Crown's world at top speeds in the post game ;)


Miscellaneous


If you transform a monster and the monster to be transformed into has a canon name, it'll be used as long as you have not renamed your monster. I avoided this for a long time because I care about the individual names you set and don't wanna make your loved Laz "Steve" change his name on transformation, so the logic works like this:

If Laz's name is his species name "Laz" he will be renamed to "Apo" after transforming, unless you named your Laz "Steve" in which case it will keep Steve. It uses the same logic as monster palettes basically.

One often requested Quality of Life adjustment is that after you use them once, the storklift and healer will skip their animation and heal/transport you instantly.

Overall there are 8 new monsters available in this update. Happy exploration guys, hope you look forward to much more content next week too!

[h2]Bugfixes[/h2]

+Sometimes chiefs could challenge you without a choice
+Storklift animation only plays the first time from now on.
+Improved world collision loading/checking
+Proper transformation name updating
+Many more small fixes
+Using z to finish text early makes any asosiated picture to dissapear before the text.
+Certain invisible spots that stop monsters
+Overworld monster sprite "sliding"
+Closing the "save completed" dialog or using the button to close the menu will also talk to the NPC in front.
+Monster Scout Softlock
+Item Seller's stock photos are off center
+LIMIT text on victory screen overlaps level text
+Wrong Item menu "use" issue.
+Offer always chooses last used contract.
+Using a pact in a card dungeon does not show how many pacts you have left
+Jasper battle infection glitch
+multiple item discriptions missing.
+Traumata Cave Sidequest Movement During Dialog
+Milltown NPC no dialog after story scene
+Stray pixel in Vryn icon
+River Of Gold & Kintsugi No Text
+Trying to use box can make monsters disappear.
+Undergrowth Pass Invisible Sprites
+Relentless Crawkadaga not showing up

Patch 0.1.586

Not a lot to say this week guys just made a lot of improvements to Nio Kio Chamber so it functions more smoothly, looks nicer and no more batteries haunting you inside other interiors! Yikes!

I'd also like to highlight this new game guide added by Tamer Locknot! Be sure to check it out if you'd like some additional clarity on the more advanced parts of Monster Crown :)

https://steamcommunity.com/sharedfiles/filedetails/?id=2412252869

Work is going great on our next content pack and the post game, due to how well received our last content pack this month's pack has been beefed up! It's about on par with last week's content pack and the Atomic Clock/Super Gro content pack combined!

Thanks so much for your continued support, can't wait to show off the sick monster transformations I've been working on lately :)