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The Katana Update

Soon has finally come!
The Update is finally here and the game is 50% off. So for those who don’t have it, there is no better time. Everyone spread word!
If you are in game please exit and restart to update. If you run into any major issues or bugs please report them to us and we will fix them.

Now for the notes:

General:
  • Upgraded Net Code – You have never blocked so well before!
  • Full new UI
  • Full SFX pass
  • Password lobbies
  • Further Graphic optimizations and scaler in options
  • Oculus touch controller menu button moved to A button
  • Oculus touch controllers now have finger support
  • Lobby leader now marked with a crown
  • Name tags and nametag toggle
  • Increased snap turn speed in options
  • Added Left hand controls support
  • No longer get stuck fading to black on level transition
  • Added additional option Floating camera
  • Added additional option 3rd person camera
  • Locker room auto balances team count
  • Added inventory in menu
  • Lobbies will no longer merge
  • Weapons no longer break when close together using snap turn
  • Sprinting no longer cancels while going uphill
  • Game character pauses when you remove your headset
  • Locomotion smoothing/removed movement speed replication bug
  • Weapons no longer go invisible when returning from arena
  • Join our discord button now in exit game section of the menu – opens it in your browser


Customization:
  • New UI provides player model in menu
  • 2 New helmets


Mechanics:
  • Holsters: Left hip, Right Hip, Back


Weapons:
  • Katana and sheath
  • Xbow (Crossbow) – ranged combat!
  • 1h/2h hybrid system – weapons now can be used and change attributes based on hands
  • 2h weapon gripping improved
  • Polearm weapons can trigger a parry when blocking between your hands
  • Shields no longer break when hit in the middle
  • Shields no longer break on teammate shields or weapons
  • Duel wielding walk speed increased
  • Fixed Duel wielding opponent regen bug
  • Increased dagger walk speed
  • Decreased dagger damage on chest stab
  • Made it so multiple weapons can be hit by harden, pole and sheath
  • Increased damage on Shuriken thrown head shot
  • Additional balance changes


Game modes:
  • New Game modes: King of the hill, Oddball, Attack/defend
  • You can now switch teams in the middle of match
  • Flag stands now have color
  • Added additional options for all game modes
  • Fixed bug where CTF flags would disappear


Maps:
  • New maps: Dojo, Cherry Blossom cliffs, Canyon
  • Monster Arena now has all game mode options
  • Collision fixed on Aqueducts
  • Collision fixed on Marketplace
  • Further optimization on arena
  • Updated lighting and optimized more assets


{In Progress...}
  • Dragon Boss
  • Raid roles: Tank (makes you giant), Glass Cannon, Healer
  • AI improvements
  • Cross platform support
  • Throne room map
  • Gods in the sky Killer Disc map
  • Free Runner Killer Disc map
  • Killer disc game mode and maps
  • Player Boss game modes: Juggernaut, Rambo, Cyber Ninjas



Enjoy the update!