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  3. Patch 1.1.1

Patch 1.1.1

Will probably have fixes pretty soon... But Happy New Year everyone! :)

  • Added new ships: 3 for Venghi (2 replacing old ones), 2 for Red Skull (replacing old ones) and 2 for Children of Terra.
  • Red Skull ships have ramming (melee) weapons integrated with each model. The damage increases according to relative velocity of impact, your ship's mass, if using impact boosters and has a bonus if doing a spinning roll.
  • Added 3 Venghi exclusive weapons (For now they will still use other weapons).
  • Civilian stations are now hostile if you have 'Marauder' Perk.
  • Increased 'Lone Wolf' reputation caps to better suit it's intended Sandbox style.
  • Red Skulls will no longer attack mercenaries for no reason.
  • Now you can buy any ship from your background faction regardless of reputation.
  • Added a rotating turret for Dorothy ship model.
  • You can no longer acquire the perk 'Indoctrinated' from 'Pirate'.
  • Now you can type weapon name without triggering game commands.
  • Crafting: Continuous modifier Tech Level requirement reduced to 3 from 5.
  • Fixed towing ships that was way too low and increased slowing mode effectiveness.
  • Added option to turn Auto-Save On/Off.