"Mercenary" Patch - 27/Aug/2018
Hey everyone! In this patch I decided to show some love to the Relations skill tree with a "boost" to mercenaries. I also added new shiny things (with easter eggs maybe?) to look at.
In this patch, new models (ships and venghi bases) were made by Xyranoth, who is now helping on modeling too, so Warsoul don't get overloaded :)
Next patch will take a bit longer since it will be story/quest related, plus the Syndicate ships patch. For now, enjoy :)
NOTE: Again, new ships will only be available to purchase in newly generated sectors or new games. Venghi bases, however, will replace old models in old save games as well.
- Laious
In this patch, new models (ships and venghi bases) were made by Xyranoth, who is now helping on modeling too, so Warsoul don't get overloaded :)
Next patch will take a bit longer since it will be story/quest related, plus the Syndicate ships patch. For now, enjoy :)
NOTE: Again, new ships will only be available to purchase in newly generated sectors or new games. Venghi bases, however, will replace old models in old save games as well.
- Laious
- Spaceship balance: All Yachts and Corvettes had their equipment space changed (mostly increased).
- Added 2 Venghi Station models.
- Added 2 independent (civilian) ship models: Galaxy and Komb-E. Both are intended for story quest use but players can try them as well.
- Fighter Pilot and Fleet Commander knowledge now cannot be higher than your character level and are harder to obtain: The higher the level, the more enemies you need to defeat (Elite and Bosses are more effective).
- Fleet Commander now gives bonuses to mercenaries and followers: +0.5% damage per point and 2% Damage Reduction for each 5 points. This bonuses are twice as effective with Leadership skill (Relations).
- Mercenaries and followers will repair their ship and restock ammo (if available) when close to friendly Stations. Other NPC ships can also do that.
- Elites now drop 1 item instead of 2.
- Bosses now drop 2 items instead of 3 but the quality can be up to Legendary (orange, very tiny chance).
- Added option to turn bump damage (collision) on/off when starting a new game. Existing save games will have it set to 'Off'.
- Added some background reflections to improve visuals.
- Fixed ship repair costs for 10% being higher than full repair.
Complementary fixes - 28/Aug/2018
- Fixed credits drop being way too high in some cases.
- Fixed sector info showing quests that were not there.
- Fixed Fleet Commander appearing doubled on knowledge panel (When character has Leadership skill).