Mining Update - 1.1.5 (updated 1 Apr)
Greetings commanders!
The Mining Update is here, along with lots of fixes and new stuff! I hope you all enjoy :)
Let me know of any issues (on discord preferably)
Note: The Social (previous 'Relations') Skill tree will have only 1 lane until Ship Crew is implemented.
Geology (knowledge) is gained through mining and determines what kind of metals and crystals you can obtain from asteroids. The higher your Geology, the higher grade metals you can get.
If you don’t have enough points for a certain metal type, you might get a basic ore instead, which can later be processed at a refinery. Geology will soon be required by some equipment and have other roles in the game.
To see a list of known metals and their requirement, hover mouse on the Geology part in the Knowledge panel (V).
You can install Mobile Refineries on your ship (Corvette+) to process basic ores that you obtain from mining. Refineries also have a Geology level, called Geology Range, and a Refining Rate, both will determine it's success in finding special metals.
The Mining Update is here, along with lots of fixes and new stuff! I hope you all enjoy :)
Let me know of any issues (on discord preferably)
Note: The Social (previous 'Relations') Skill tree will have only 1 lane until Ship Crew is implemented.
Mining and Geology
Geology (knowledge) is gained through mining and determines what kind of metals and crystals you can obtain from asteroids. The higher your Geology, the higher grade metals you can get.
If you don’t have enough points for a certain metal type, you might get a basic ore instead, which can later be processed at a refinery. Geology will soon be required by some equipment and have other roles in the game.
To see a list of known metals and their requirement, hover mouse on the Geology part in the Knowledge panel (V).
Refineries
You can install Mobile Refineries on your ship (Corvette+) to process basic ores that you obtain from mining. Refineries also have a Geology level, called Geology Range, and a Refining Rate, both will determine it's success in finding special metals.
Other mining related changes:
- 'Mining' and 'Relations' skill paths were remade and renamed to 'Business' and 'Social'. All skills were reset for no cost.
- 'Iron' replaced 'Metal Ore' and 15 new metals were added. Most of them are used to craft weapons.
- Added new equipment: Mining Drone Bay, Heavy Mining Drone, Mobile Refinery, Advanced Mobile Refinery and PMC Mobile Refinery.
- Mining bonus for PMC ships reduced to 30% from 50%.
- Tier 3 Mining skill (Business tree) was replaced with "Refinery Master", which increases refinery effectiveness.
- Asteroid Analyzers were remade to show asteroid drop info instead of increasing mining speed.
General changes:
- Added 2 ships for the CoT faction: BadBoy and Archimedes.
- Every armor piece now has a % Damage Resistance.
- Increased extra HP of Elites and bosses (silver and gold star).
- Increased ship prices, specially those with higher rarity.
- Equipment base sell value reduced to 25% from 40%.
- Market items are now sorted by type and you can choose which type you want on top.
- Stations base HP increased by 1000.
- Increased chance to get Legendary items by 50%.
- Green waypoints (set by the player) will disappear when you reach it.
- Reduced laser beam sound volume.
Fixes:
- Fixed station quests asking for items available in local market.
- Fixed boss giving no loot.
- Fixed loot not being picked up after freeing space while over it.
- Fixed a BUG that allowed you to use equipment not compatible with your ship size.
- Fixed a BUG that allowed you to swap to a ship from a different station.
- Fixed drones colliding with jump gates.
- Fixed "Warp loop" when entering a jumpgate with bigger ships.
Following Fixes (1.1.5d)
- Fixed drone target distance being off after switching targets.
- Fixed a BUG that made Asteroid Rush sectors empty.
- When you level up Geology, you´ll receive a message if you can mine a new metal/crystal.
- Fixed XP gain on trading profit. If the item wasn't bought from a station, the gain is halved.
- Fixed shadow flickering.