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Update - 2.0.9

[h3]Weapon crafting changes:[/h3]
  • Crafted weapons are now saved as preset and will stack in the inventory (Crafted weapons in old saves are not affected). Presets are always saved and you can only have one instance of each unique recipe, however there is an option to delete presets if you want, therefore losing the ability to craft "legacy" weapons (yes, at least for now, presets retain the legacy values in case an update changes crafting components or modifiers stats).
  • Added modifier: Critical, which increases crit chance while reducing base damage.
  • Each additional component no longer reduces the heat generated by 1.5%. This was intended to balance high component weapons before free boosters were introduced and is no longer needed.
  • Fixed free boosters BUG. Using 'Point Defense' and 'Boosted' modifiers now properly add 1 free boosters for a single core weapon.
  • 'Boosted' modifier now adds 5% energy usage and 3% heat, instead of just 10% energy. Credits cost also increased to +20% instead of +10%.
  • Range, Crit and Heatsink boosters can now be added up to 6 times each, instead of 5.

[h3]Other changes:[/h3]
  • Mining Drone bay is now crafted with base components instead of fine components, and requires Tech Level 7 instead of 10. Attack and Repair drones also had their Tech Level requirements reduced by 1.
  • Technomancers reputation is now required to open the 'Schematics' quest, instead of being an objective of it. Please note this will not affect quests you are already on.
  • "Defeat NPC" quests now have a link to the sector where the NPC is (when it's not your current sector).
  • The Raven now has 3 gunner seats instead of 2.
  • Several turrets on the V6B received more weapon space. All the triple barrel ones are now -33% damage, instead of a few being -40%. Its big cannon also received +50% armor penetration.
  • Fixed quest BUG that would ask you to go to an nonexistent sector (unfortunately, this only prevents the bug from happening again and won't fix old bugged saves).
  • Fixed invincible NPCs on assassination missions (in some cases, the bugged quest can't be fixed, so it's best to abandon it).
  • Fixed rapid fire modifier tooltip not showing proper heat change values.

Follow up fixes (2.0.9a):
  • [Weapon Crafting] You can now export/import your recipes to and from the clipboard, making it easier to share with friends.
  • Fixed stations generating the same quests and crew members repeatedly.