Update - 1.2.9 (Updated May 13)
- Replaced many "placeholder" item icons
- Added "Warp Towage Array", which sustains tractor beams during warp, either with jumpgate or warp drive. For now it only works with derelict ship models.
- Random drifting loot (escape pods, items or ships) now properly remain on the sector until you collect it or it gets destroyed. Enemy drops, however, still only lasts for 5 minutes and will de-spawn if you leave the sector.
- Added fleet ship role: Repair. They will look for damaged targets (in order of damage percentage), go to them and repair them (if a repair beam is installed).
- Added a fleet setup panel where you can define combat tactic ('Strafe and fire' or 'Hit and Run'), role ('Damage' or 'Repair') and ship collision ('Ignore' or 'Avoid') on individual ships. More options are being added.
- Fleet members will automatically ignore ship collisions when trying to dock and collision damage option is off, or when you set ship collision to 'ignore'.
- Fleet member names and icons are now blue/cyan instead of green.
- Fleet member panel now also shows an energy bar.
- Increased chance of faction items being available at stations.
- Crew rescued from drifting escape pods are now at least green quality. Increased chance of getting escape pods from graveyards.
- New crew members will now have at least 1 bonus effect and minimum 100% skill efficiency.
- Added Pilot bonuses: 'Speed boost' and 'Speed boost cost'.
- Hunter Fleets will now only focus the player (nonstop chasing) when level 20 or higher and if it's from a faction.
- Now you can decrease weapon delay with right click.
- ESC Menu will no longer be closed by commands like Sector Map, skills, Galaxy Map, etc.
- Fixed sector map not loading properly due to a quest bug (which is also being fixed).
- Fixed ship data not loading properly due to a BUG in invalid crew members.
- Fixed final station of elimination quests being of a different faction.
[h3]Follow up fixes (1.2.9a):[/h3]
- Ship steering no longer gets blocked while your cursor is on the UI (fleet control panel for instance)
- Fixed a BUG that caused double derelict ships and other issues.
[h3]Follow up fixes (1.2.9b):[/h3]
- Fixed (another) BUG on derelict ships.
- Fixed weapon icon on crafted weapons not showing properly.
- Fixed tech level, space pilot and fleet commander gains not saving properly