Atlas 2022 Roadmap Video
Ahoy Pathfinders!
As we sail deeper into 2022, we are continuing our initiative of higher transparency with our amazing community. Today, as part of these efforts, we are providing a short video detailing our roadmap for the coming year. In the video, we lay out our plans for new content, new player experiences, and pending move out of early access!
First, let’s take a quick look back and some of the progress made in 2021 and how these changes impacted the game
In the video we acknowledge areas of improvement and preview what’s to come
Please take some time to check out the video and let us know what you think. Until next time, as always, happy sailing!
[previewyoutube][/previewyoutube]
As we sail deeper into 2022, we are continuing our initiative of higher transparency with our amazing community. Today, as part of these efforts, we are providing a short video detailing our roadmap for the coming year. In the video, we lay out our plans for new content, new player experiences, and pending move out of early access!
First, let’s take a quick look back and some of the progress made in 2021 and how these changes impacted the game
- Ship Building
- We introduced the modular ship system and several role-specific ships for players to customize their fleet
- PvP
- We’ve added the Wonders system to create new endgame content and fun interactions for the player base
- Travel
- Tradewinds and portals were brought in to make the difficult voyages on the sea a little easier
- Tradewinds and portals were brought in to make the difficult voyages on the sea a little easier
- PVE
- We’ve included new structures and tames to provide more content outside of battle
- Seahorses and dolphins are now tameable
- New buildings (such as the quarry and advanced shipyards) to help pathfinders complete the fleet of their dreams
- Seahorses and dolphins are now tameable
- We’ve included new structures and tames to provide more content outside of battle
- Map
- We reworked the map to create more themed regions for players to explore
- Rookie Cove
- Central Waters
- Various real world inspired locations
- Such as the Mediterranean, Arctic, and South American regions
- Rookie Cove
- We reworked the map to create more themed regions for players to explore
In the video we acknowledge areas of improvement and preview what’s to come
- Ships
- Creating a building experience similar to the legacy ships
- Increasing the diversity and ability of ships
- Upcoming “ship in a bottle” system
- Creating a building experience similar to the legacy ships
- PVP balancing,
- Structures for building harbor defenses
- Structures that prevent others from building in your territory
- Structures for building harbor defenses
- Tame adjustments
- New ship for tame hauling
- Tame houses geared towards completing tame bloodlines
- More water tames
- New ship for tame hauling
- New interactions and mechanics
- Visiting NPC vendors
- Laying temporary Tradewinds
- Visiting NPC vendors
- Increased our communication with the community via our official Discord
- Expanding the world with new additional islands, regions, and adversaries
- … and so much more! This isn’t a complete or final list, but only a preview of the direction we are taking!
Please take some time to check out the video and let us know what you think. Until next time, as always, happy sailing!
[previewyoutube][/previewyoutube]