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[Sparta] New Map Spotlight: Thermopylae

Map Structure



 
The battlefield is divided into the Thermopylae city walls area and the Anopaia Path within the valley -- this is the path indicated by the traitor Anopaia.
Through the Anopaia Path, the attacking side can directly reach the core defense area for battle.


 
[h2]First Stage Battlefield[/h2]
The city walls area has two key capture focuses: Point A is located at the center of the city walls area, while the supply point is next to the statue at the coastal end. The path area contains two other important capture focuses: the outpost point at the valley entrance and the supply point within the valley. During the initial stage of the battle, both areas' capture points are available for the attacking side to seize.

The attackers can choose to breach the city through the gates and broken walls of the city walls area or launch a strong assault on the supply point along the path to secure the outpost. This allows them to use closer respawn points and supply distances to flank Point A from the rear and sides.



[h2]Second Stage Battlefield[/h2]



After capturing Point A, the dock area at Point B will be unlocked. The attackers can then choose to advance step-by-step along the main road from the city walls area, or launch an assault from the path entrance towards both sides of the river, breaking the defense's line.

 

 
[h2]Third Stage Battlefield[/h2]



In the final stage, the attackers can advance towards the main camp from multiple directions. The primary approach is to cross the bridge from the front battlefield and launch an uphill assault near the main camp plaza. Additionally, after capturing the outpost and supply point towards the end of the path, attackers will have the opportunity to cut off the defenders' supply route from there.




Map Mechanism

[h2]Flame Arrows[/h2]

In Thermopylae, the attacking side's trebuchets have been replaced with frame arrows rain. Players can aim and release the flame arrows using the G key, launching multiple waves of flame arrows from ships on the sea. These rockets deal significant damage to a wide area, with added knockback and burning effects, and are particularly effective against units without shields.


 

After capturing the dock area at Point B, more warships will join the battlefield, and players will receive an additional flame arrows use.
The rocket barrage can effectively harm both allies and enemies, so choose your targets and timing carefully.
 
[h2]Outposts[/h2]
There are two outpost points set up near the path area, providing additional respawn points for both sides. By controlling these outposts, you can shorten the time for your side to rejoin the conflict.
 

 
[h2]Drowning Damage[/h2]
In the Thermopylae map, there are multiple terrains where heroes can fall into water and drown. Be mindful when choosing your combat locations, as drowning will result in death.
 
Drowning deaths are recorded as environmental damage, and you can view the details by pressing T while in the death waiting state.