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April 28 Update Log

Greetings, Warlords!
We will conduct maintenance updates during the following time: APAC: April 28, 13:00 - 18:00 (UTC+8). EU/AMS: April 28, 6:00 - 11:00 (UTC+1). The maintenance is expected to last for 5 hours. After the maintenance, we will distribute Bronze Coins *12000, Honor *500, and Unit Medal *25 as compensation. Warlords, please arrange your playtime accordingly. The update will contain the following:
 
I. System Adjustments & Optimizations

[h2]1. Ranked Battles[/h2]
Weekly Settlement Reward Rules Optimization
 
Original Rule: Rewards were based on weekly victories. New Rule: Rewards will now be calculated based on the [Highest Season Rank] and [Weekly Victories].
 
New Ranked Battles Exchange Shop
A new Ranked Battles currency [Rank Bounty] has been added. It can be obtained by completing Ranked Battles.
The [Rank Shop] (located at the top right corner of the [J] - Ranked Battles interface) is now open. You can use [Rank Bounty] to exchange for valuable rewards, including Rank Boost Card, Rank Protection Card, Epic Hero Schematic Crate, Legendary Artillery Selection Box, Epic Artillery Selection Box, Epic Wisdom, Pure Wisdom, Treatise, and others.

 
[h2]2. System UI[/h2]
[F5 Seasonal Unit] Interface
  When new seasonal units are available, a yellow tip-dot will appear if you are not on the current season challenges page.
[Inventory] and [Quests] Interface
  The inventory interface has been adjusted from a popup to a semi-fullscreen display; The quests interface has been adjusted from a popup to fullscreen.
 
[h2]3. New Novice Experience Adjustments - [Silla] Season New Server Test Launch[/h2]
Novice Stage Optimization
  In response to feedback regarding an unsatisfactory novice experience and unclear tutorial content, we will launch a new version of the novice tutorial on the [Seorabeol] (APAC) and [Bulguksa] (EU/AMS) servers for testing after this maintenance.
  New warlords will experience a redesigned UI, more detailed weapon and unit control tutorials, and gain access to new scenes such as the Personal Tent.
   While in a city, players can return to their personal tent at any time using the [Return to Tent] button at the bottom right of the ESC menu.
  Upon reaching level 25, the character will seamlessly transition into the original growth path.
  This adjustment aims to provide a clearer and smoother early experience for all new warlords. You can provide feedback via [ESC] - [Help] - [Contact Support]. We welcome your valuable suggestions at any time!
 
[h2]4. Game Language Settings[/h2]
  You can change the game language after entering the game. Here's how:
  [ESC] - [Settings] - [Language] to adjust the game language.
  This will only change the in-game language. If you set the language in-game, the startup page language setting will not take effect.
 
II. Other Bug Fixes and Optimizations

Fixed an issue where the [Hwarang - Fallen Petals] doctrines' effect duration for ammo recovery did not match the skill duration.
Fixed an incorrect rune buff display regarding the Maul rune [Typhon's Demise].
Fixed an issue where the allies' status bar did not show the buff icon when allies received a defense boost from the Longsword & Shield rune [Hippocrates' Oath].
Fixed a mismatch between the description and actual effect of the [Pious] status gained after using [Mercy of Heaven] by Longsword & Shield hero.
Fixed a mismatch between the description and effect of the vulnerable debuff applied by [Glaive]'s [Flying Reaper] on enemies.
Fixed a missing translation in the description of the defense reduction debuff applied by Poleaxe's [Grim Harvest].
Fixed missing content in the buff description for Short Bow's [Stunning Shot] when reducing enemies' movement speed.
Fixed a mismatch between the description and actual effect of the slowdown debuff applied by Longsword & Shield's [Shield Bash].
Fixed a display issue with the helm model after applying stencil on [Hero's Helm].
Fixed an inconsistency between visual preview range and actual effect range of the charge skill of cavalry units.
Fixed an issue where marching in a neutral area after exiting Warrior Showdown would not consume food.