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EU & AMS Battles Recap | May 3 Highlights

3rd May
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Match 1 HET vs WSS [Harbour City] 1-2 Round 1
WSS climbed the wall from the left siege tower and quickly formed up, using trebuchets and a wave of heavy infantry to punch through HET’s defenses and seize the early lead. They then regrouped at the front courtyard to push the base. HET tried a wide flanking maneuver with a massive force, but WSS read it in time, rerouted their units, and trapped HET on the slope near the courtyard. The ambush was clean—WSS wiped them out and took the Base. Victory to WSS!
Round 2
With sides swapped, HET faced a pincer at Point A. They made a snap decision to sacrifice a flank, pulling back small units to harass from behind while their main force and trebuchets stormed A and secured it. At the base, HET’s artilleries and numbers overwhelmed WSS. They claimed the base and tied the score—well played, HET!
Round 3 [Grasslands]
In the final showdown, WSS captured Point B early and spread out to pressure HET. They chased down HET’s regrouping units to the left of B. Though their first charge was repelled, WSS baited HET into another clash at B, then unleashed cavalry on the base. As their harassers began capping, WSS’s main force crushed HET at Point B. A double-pronged strike and a flawless finish—WSS take the win!
 
Match 2 UD vs DOGS [Dasuo Fort] 2-1 Round 1
The battle opened at Point A, where UD centered their push around the fiery might of the Siphonarioi. Catching DOGS mid-deployment, they scorched enemy units relentlessly, seizing the upper hand. At the C supply point, UD executed a textbook flank with cavalry while launching a frontal assault, crushing DOGS and forcing them out of the upper defense zone. With DOGS reeling and scattered, UD clinched the round with sharp tactics and momentum. Well played, UD!
Round 2
With sides switched, both teams clashed at the B gate and center supply point. DOGS struck first, using a rapid advance to break through while UD’s artilleries were reloading. Though they briefly lost the center, DOGS came out ahead in unit trades. They then concentrated nearly all forces at Point B, holding tight despite a manpower gap. Their defense held strong—DOGS evened the score!
Round 3 [Grasslands]
In the final face-off, DOGS gambled on a blitz toward A and C, abandoning B. But UD saw it coming. They regrouped swiftly at A and countered head-on, using smart unit composition to reclaim the point and eliminate most of DOGS' force. With DOGS' base wide open, UD sent two heroes on a swift strike to begin the capture. A well-timed bait near B lured DOGS in, setting up a devastating reversal. UD surged ahead in Unit count and sealed the win!
 
Match 3 HF vs AYBS [Harbour City] 2-0 Round 1
HF, defending first, struck fast—wiping out all of AYBS’s trebuchets early. As AYBS regrouped to push, HF boldly advanced into the chokepoint. The Siphonarioi unleashed devastating pressure in the tight corridor, and with earlier trebuchet damage taking its toll, AYBS’s formation crumbled. A decisive defense—HF takes the first win!
Round 2
Switching sides, HF avoided a premature descent at the right stairs, baiting AYBS into the choke instead. Smart move—it kept them safe from a full cavalry charge. With the Sunward Phalanx holding the high ground, Cavalry couldn’t break through. After a brief clash, HF counterattacked with artillery support and cavalry charges, crushing AYBS at the base. A clean 2-0—congrats to HF!
 
Match 4 RJ vs LOS [Heilung Fjord] 2-0 Round 1
RJ pushed up early, dodging the Trebuchet zone and blocking LOS’s assault on Point A. But in the scramble, they left Point B open—LOS seized it. RJ fell back to the upper platform at Point C. The standoff ended when RJ anticipated LOS’s river push and cut them off near the slope. LOS’s army broke apart under pressure—RJ grabs Round 1!
Round 2
With roles reversed, LOS threw everything at Point A. Both sides clashed head-on, neither backing down. As the timer ticked down, they threw their final units into one last fight. Then, with just 3 seconds left, RJ’s Shield & Spear landed a perfect Spartan Kick, knocking LOS’s delaying warlord out and clearing the way. RJ surged forward and sealed the win!
 
AMS Region
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Match 1 RAT vs COPE [Dasuo Fort] 0-2 Round 1
COPE climbed the wall via the left siege tower, triggering the first clash at Point A. They swiftly wiped out RAT’s forces on the left tower, then used trebuchets to suppress the right side. A textbook encirclement followed, with COPE eliminating the defenders and gaining a 200+ unit lead. The final showdown broke out near the base gate, where COPE rolled through with superior firepower and siege—decisive win for COPE!
Round 2
RAT, now attacking, opted for a gate push. A brutal skirmish broke out at the entrance with casualties on both sides. Although RAT won the initial clash, they stalled and failed to capitalize on the momentum. COPE used the time to reinforce A, and when RAT made a desperate push up the right stairs, COPE crushed them in the counter—another dominant round. COPE’s battlefield control remains unstoppable!
 
Match 2 ZOD vs VGR [Hidden City] 2-0 Round 1
VGR opened with a risky single-tower assault. Had they managed to form up, it might’ve worked—but ZOD struck before VGR could regroup. Both sides traded blows, but ZOD smartly pulled back to fortify Point B. A fierce fight erupted near B’s right flank, where ZOD’s dual-role units shredded VGR’s frontline and launched a full counterattack. VGR fought hard, but ZOD’s numbers overwhelmed them—clean win for ZOD!
Round 2
ZOD took the left tower route cautiously and formed up near the center to bait a move. Using artilleries to chip away at VGR, they forced a tough choice—give up A or engage. VGR's weakened Units couldn’t hold; ZOD seized A. When VGR attempted a flank at B, ZOD abandoned the push and turned to annihilate the rear attackers, swinging a 400-Unit lead. In the final Base assault, ZOD split their lines and overwhelmed VGR from both fronts. No miracles this time—ZOD claims the win!