May 10 – Global Match Report
Chinese Mainland Region
Match 1 ZT vs WIN – Dasuo Fort – 2 : 0 Round 1 (WIN Attack vs ZT Defense)
ZT opened with heavy Artillery to halt WIN’s Siege Tower. Both sides fought a brutal tug-of-war at Point A. WIN regrouped for a mid-lane push, but ZT’s Artillery crushed them, gaining a 140-unit lead.
WIN switched to ladder assaults on the side walls. They reached the top but were harassed by ZT’s skirmishers. Time ran out with 90% progress at Point A. ZT held firm to take the round.
Round 2 (ZT Attack vs WIN Defense)
WIN launched an aggressive start, baited out Trebuchets, and took down ZT's siege formation, but their disorganized tactics cost them heavy losses. ZT pushed the side wall with a Siege Tower, clashed at Point A, and used Trebuchets to suppress WIN’s defense, taking the point with a 460–200 unit gap.
Then ZT snowballed through Points B and C, overran the base, and secured a clean 2–0 victory.
Chinese Mainland Region - Match Result
APAC Region
Match 1
HBB vs OSS – Heilung Fjord – 1 : 2
Round 1 (HBB Attack vs OSS Defense)
HBB used a small force to distract at B while blasting an opening at A. As Heroes clashed at the breach, HBB flanked B and cut off reinforcements, capturing both points simultaneously.
OSS fell back to the base. HBB pushed both the Supply Point and base under a 300-unit deficit. With one final surge, they broke through and claimed the first round.
Round 2 (OSS Attack vs HBB Defense)
OSS stormed Point A, followed up with B and C, then took the right-side Supply Point. HBB tried to hold with Artillery but was overrun by OSS Cavalry. A chaotic melee at the base ensued.
HBB repelled the first wave, but OSS regrouped and overwhelmed the defenders to tie the match.
Round 3 – Grasslands
OSS rushed Point A; HBB took B and C. OSS sneakily captured B, but HBB retaliated with siege fire. Both sides clashed around B and C.
OSS stole C again, and HBB’s B-point push failed. OSS maintained map control and rotated effectively to close out the reverse sweep 2–1.
Match 2 BOD vs MMMD – Harbour City – 2 : 0 Round 1 (BOD Attack vs MMMD Defense)
MMMD launched a Cavalry flank into BOD’s rear. Hwarang on the wall pressured the attackers. BOD regrouped and countered with brace, crushing MMMD. BOD’s commander led a push on A, gaining a 150-unit lead.
A fierce Supply Point clash followed. MMMD’s Cavalry flanked, broke brace, and evened the deficiency. They deployed 13 Cavalry squads to defend, but BOD exploited their empty base, used Artillery pressure, and stormed in. After a wild brawl, BOD eliminated all enemy Heroes and took the win.
Round 2 (BOD Defense vs MMMD Attack)
BOD opened with Culverins to smash MMMD’s Siege Towers. MMMD Cavalry snuck the Supply Point, forcing BOD into alley fights. MMMD pushed from three towers but got hit by friendly Trebuchets. Surrounded, they lost 300 units.
After winning a frontline clash, MMMD’s flanking Cavalry tried to break through but were pushed back at the respawn. A final clash at mid-gate left MMMD with only 300+ units. Their last push failed. BOD won the series 2–0.
APAC Region - Match Result
APAC Region - Upcoming Schedule
[h3]EU Region[/h3]
Match 1 WSS vs YB – Wall Fort – 1 : 2 Round 1 (WSS Attack vs YB Defense)
WSS smashed the wall and charged Point A but lacked anti-Cavalry, suffering heavy losses. They regrouped with a Siege Tower push and secured A.
YB then isolated WSS by capturing outer Supply Points. WSS reclaimed it and extended the lead by 400 units, securing the round.
Round 2 (YB Attack vs WSS Defense)
YB advanced on B and used an intact bridge to set up Artillery. After breaching the wall, they won the Point A battle.
The fight moved to Point C. With better coordination, YB pushed WSS back to the base and wiped their forces to equalize the score.
Round 3 – Grasslands
YB quickly captured A and B, sneaked 6% base progress. WSS retook B, but YB responded with a direct base assault.
WSS fell back, leaving A and C exposed. YB took all three points and triggered forced base capture to complete the reverse sweep.
Match 2 RJ vs AAS – Hidden City – 2 : 0 Round 1 (RJ Attack vs AAS Defense)
AAS’s infantry rushed forward but got obliterated by RJ’s Trebuchet bombardment.
The second wave failed too, falling behind by 300+ units. AAS gave up B and retreated. RJ pushed forward after securing A and swept the base to win cleanly.
Round 2 (AAS Attack vs RJ Defense)
AAS climbed with three Siege Towers, cleared RJ’s artillery, and won the wall clash. But RJ’s infantry square and traps held firm at Point B.
After multiple failed charges, AAS ran out of units. RJ stood strong and swept the series 2–0.
EU Region - Match Result
[h3]AMS Region[/h3]
Match 1 COPE vs WM – Wall Fort – 2 : 0 Round 1 (COPE Attack vs WM Defense)
COPE launched a straight push toward Point B, but WM quickly destroyed the bridge to cut off access. COPE immediately pivoted to the breached wall, broke through WM's defenses with superior unit numbers, and secured Point A.
Though they failed to capture Point C, COPE kept the pressure up with respawn reinforcements, forcing WM back to base defense. With a 700-unit advantage, COPE easily claimed the first win.
Round 2 (WM Attack vs COPE Defense)
WM skipped Point B and moved the siege towers, but COPE shut them down one by one. WM then tried to break in via the wall breach, only to be wiped out by COPE’s tight defense.
In a last-ditch push through the main gate, they clashed at the stairs to Point A, but couldn’t break through. With no points captured, WM ran out of units. COPE took another clean win and swept the series 2-0.
Match 2 WARR vs VGR – Hidden City – 1 : 2 Round 1 (WARR Attack vs VGR Defense)
WARR suffered heavy losses trying to advance six siege towers and had to force a push through the main gate. The choke point there limited their spread, and VGR easily shut down the first assault.
Even after regrouping, WARR’s progress remained slow due to terrain constraints, and they never reached Point A. With no major objectives taken, they dropped the first game.
Round 2 (VGR Attack vs WARR Defense)
VGR used a suicide squad to clear WARR’s anti-tower units. Towers reached the wall with 2 minutes left. VGR scaled, took the wall, and secured A.
On the way to Point B, time ran low, and WARR regrouped to defend. Despite having the numbers, VGR couldn’t push further. WARR held the base and tied the series.
Round 3 – Grasslands
WARR secured Point B early, while VGR took Point A. Both sides fought fiercely over Point C, which VGR eventually captured. WARR failed to hold B and lost it in a counterattack.
The fight over B continued, but VGR dug in with phalanx units. WARR turned to artillery bombardment but saw little payoff. When the clock ran out, VGR still held A and B, sealing the BO3 with a 2-1 win and moving on to the next round.
AMS Region - Match Result
Match 1 ZT vs WIN – Dasuo Fort – 2 : 0 Round 1 (WIN Attack vs ZT Defense)
ZT opened with heavy Artillery to halt WIN’s Siege Tower. Both sides fought a brutal tug-of-war at Point A. WIN regrouped for a mid-lane push, but ZT’s Artillery crushed them, gaining a 140-unit lead.
WIN switched to ladder assaults on the side walls. They reached the top but were harassed by ZT’s skirmishers. Time ran out with 90% progress at Point A. ZT held firm to take the round.
Round 2 (ZT Attack vs WIN Defense)
WIN launched an aggressive start, baited out Trebuchets, and took down ZT's siege formation, but their disorganized tactics cost them heavy losses. ZT pushed the side wall with a Siege Tower, clashed at Point A, and used Trebuchets to suppress WIN’s defense, taking the point with a 460–200 unit gap.
Then ZT snowballed through Points B and C, overran the base, and secured a clean 2–0 victory.
Chinese Mainland Region - Match Result

HBB used a small force to distract at B while blasting an opening at A. As Heroes clashed at the breach, HBB flanked B and cut off reinforcements, capturing both points simultaneously.
OSS fell back to the base. HBB pushed both the Supply Point and base under a 300-unit deficit. With one final surge, they broke through and claimed the first round.
Round 2 (OSS Attack vs HBB Defense)
OSS stormed Point A, followed up with B and C, then took the right-side Supply Point. HBB tried to hold with Artillery but was overrun by OSS Cavalry. A chaotic melee at the base ensued.
HBB repelled the first wave, but OSS regrouped and overwhelmed the defenders to tie the match.
Round 3 – Grasslands
OSS rushed Point A; HBB took B and C. OSS sneakily captured B, but HBB retaliated with siege fire. Both sides clashed around B and C.
OSS stole C again, and HBB’s B-point push failed. OSS maintained map control and rotated effectively to close out the reverse sweep 2–1.
Match 2 BOD vs MMMD – Harbour City – 2 : 0 Round 1 (BOD Attack vs MMMD Defense)
MMMD launched a Cavalry flank into BOD’s rear. Hwarang on the wall pressured the attackers. BOD regrouped and countered with brace, crushing MMMD. BOD’s commander led a push on A, gaining a 150-unit lead.
A fierce Supply Point clash followed. MMMD’s Cavalry flanked, broke brace, and evened the deficiency. They deployed 13 Cavalry squads to defend, but BOD exploited their empty base, used Artillery pressure, and stormed in. After a wild brawl, BOD eliminated all enemy Heroes and took the win.
Round 2 (BOD Defense vs MMMD Attack)
BOD opened with Culverins to smash MMMD’s Siege Towers. MMMD Cavalry snuck the Supply Point, forcing BOD into alley fights. MMMD pushed from three towers but got hit by friendly Trebuchets. Surrounded, they lost 300 units.
After winning a frontline clash, MMMD’s flanking Cavalry tried to break through but were pushed back at the respawn. A final clash at mid-gate left MMMD with only 300+ units. Their last push failed. BOD won the series 2–0.
APAC Region - Match Result

APAC Region - Upcoming Schedule
[h3]EU Region[/h3]
Match 1 WSS vs YB – Wall Fort – 1 : 2 Round 1 (WSS Attack vs YB Defense)
WSS smashed the wall and charged Point A but lacked anti-Cavalry, suffering heavy losses. They regrouped with a Siege Tower push and secured A.
YB then isolated WSS by capturing outer Supply Points. WSS reclaimed it and extended the lead by 400 units, securing the round.
Round 2 (YB Attack vs WSS Defense)
YB advanced on B and used an intact bridge to set up Artillery. After breaching the wall, they won the Point A battle.
The fight moved to Point C. With better coordination, YB pushed WSS back to the base and wiped their forces to equalize the score.
Round 3 – Grasslands
YB quickly captured A and B, sneaked 6% base progress. WSS retook B, but YB responded with a direct base assault.
WSS fell back, leaving A and C exposed. YB took all three points and triggered forced base capture to complete the reverse sweep.
Match 2 RJ vs AAS – Hidden City – 2 : 0 Round 1 (RJ Attack vs AAS Defense)
AAS’s infantry rushed forward but got obliterated by RJ’s Trebuchet bombardment.
The second wave failed too, falling behind by 300+ units. AAS gave up B and retreated. RJ pushed forward after securing A and swept the base to win cleanly.
Round 2 (AAS Attack vs RJ Defense)
AAS climbed with three Siege Towers, cleared RJ’s artillery, and won the wall clash. But RJ’s infantry square and traps held firm at Point B.
After multiple failed charges, AAS ran out of units. RJ stood strong and swept the series 2–0.
EU Region - Match Result

Match 1 COPE vs WM – Wall Fort – 2 : 0 Round 1 (COPE Attack vs WM Defense)
COPE launched a straight push toward Point B, but WM quickly destroyed the bridge to cut off access. COPE immediately pivoted to the breached wall, broke through WM's defenses with superior unit numbers, and secured Point A.
Though they failed to capture Point C, COPE kept the pressure up with respawn reinforcements, forcing WM back to base defense. With a 700-unit advantage, COPE easily claimed the first win.
Round 2 (WM Attack vs COPE Defense)
WM skipped Point B and moved the siege towers, but COPE shut them down one by one. WM then tried to break in via the wall breach, only to be wiped out by COPE’s tight defense.
In a last-ditch push through the main gate, they clashed at the stairs to Point A, but couldn’t break through. With no points captured, WM ran out of units. COPE took another clean win and swept the series 2-0.
Match 2 WARR vs VGR – Hidden City – 1 : 2 Round 1 (WARR Attack vs VGR Defense)
WARR suffered heavy losses trying to advance six siege towers and had to force a push through the main gate. The choke point there limited their spread, and VGR easily shut down the first assault.
Even after regrouping, WARR’s progress remained slow due to terrain constraints, and they never reached Point A. With no major objectives taken, they dropped the first game.
Round 2 (VGR Attack vs WARR Defense)
VGR used a suicide squad to clear WARR’s anti-tower units. Towers reached the wall with 2 minutes left. VGR scaled, took the wall, and secured A.
On the way to Point B, time ran low, and WARR regrouped to defend. Despite having the numbers, VGR couldn’t push further. WARR held the base and tied the series.
Round 3 – Grasslands
WARR secured Point B early, while VGR took Point A. Both sides fought fiercely over Point C, which VGR eventually captured. WARR failed to hold B and lost it in a counterattack.
The fight over B continued, but VGR dug in with phalanx units. WARR turned to artillery bombardment but saw little payoff. When the clock ran out, VGR still held A and B, sealing the BO3 with a 2-1 win and moving on to the next round.
AMS Region - Match Result
