May 17 EU Highlights
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[h3]Match 1: HF vs UD [Dasuo Fort / Hidden City] 3-0[/h3]
[h3]Round 1 (UD Attack - HF Defense, Dasuo Fort)[/h3]
UD secured Point C and pulled back for resupply, but HF seized the moment, encircling and wiping out the attackers to even out troop losses. The two sides clashed again at the supply tunnel near the base. Despite trebuchet pressure, HF held strong, rallied their forces, and pushed back hard. Time ran out with UD still at bay—HF takes Game 1 with a solid hold.
[h3]Round 2 (HF Attack - UD Defense, Dasuo Fort)[/h3]
UD stacked troops at Point A using the tower cover, but HF went straight through the center gate with artillery pressure. With trebuchets hammering down and superior units in tow, they cracked A wide open. In the final push down the main road, HF deployed Siphonarioi and cut off reinforcements with trebuchets, breaking UD’s last stand. Another point on the board for HF!
[h3]Round 3 (HF Attack - UD Defense, Hidden City)[/h3]
UD clustered on the left tower, only to get smoked out by trebuchets. HF charged in, picking off the tail end of the retreat, gaining a slight edge in unit losses. UD made the classic mistake—splitting their forces. HF punished it hard, wiping out squads one by one. The gap widened, and UD’s base crumbled under pressure. HF locks in a clean 3-0 sweep to advance!
[h3]Match 2: RJ vs WSS [Reginopolis / Dasuo Fort / Grasslands] 2-3[/h3]
[h3]Round 1 (RJ Attack - WSS Defense, Reginopolis)[/h3]
RJ rolled up with heavy artillery and a frontline packed with Spartan Chosens. They stormed Point A, tearing through the defense and opening a 300-unit gap. At Point C, they brute-forced the push while Yanyuedao Cavalry broke the lines wide open. With a lead of 500+, WSS had no way back. RJ grabs the opener in style.
[h3]Round 2 (WSS Attack - RJ Defense, Reginopolis)[/h3]
RJ gave up Points A and B, focusing all-in on C. A bloody brawl broke out at the top of the stairs. RJ, backed by artillery and superior numbers, held off the first wave. WSS regrouped and pressed through the short supply line, but RJ used Siphonarioi to torch the push and opened up another troop gap. RJ leads 2-0.
[h3]Round 3 (WSS Attack - RJ Defense, Dasuo Fort)[/h3]
WSS’s first right-wall assault flopped, so they switched gears—countering RJ’s Spartan Chosens and combining utility units to scale the left wall. A single Spartan Chosen squad pulled off a backline flank and snatched Point A just before time ran out! After demolishing RJ’s elite units, they steamrolled B. Comeback on track—WSS gets a point!
[h3]Round 4 (RJ Attack - WSS Defense, Dasuo Fort)[/h3]
WSS pulled off a textbook “cavalry maneuver” strat, swarming the map with hit-and-run riders. They shaved off 200 units and shattered RJ’s rhythm. At Point A, it was a gritty standoff. But WSS reinforced quicker and burned down the clock. Tie game! 2-2—bring on the decider.
[h3]Game 5 [Grasslands][/h3]
Cavalry clashed above Point B with both sides taking hits. WSS kept charging while RJ failed to counter the cavalry effectively. With RJ’s frontline infantry picked off, WSS launched a lightning raid on the base, speeding up the capture. RJ’s last-ditch push on B came up short—WSS completes the reverse sweep 3-2!
[h3]Match 1: HF vs UD [Dasuo Fort / Hidden City] 3-0[/h3]
[h3]Round 1 (UD Attack - HF Defense, Dasuo Fort)[/h3]
UD secured Point C and pulled back for resupply, but HF seized the moment, encircling and wiping out the attackers to even out troop losses. The two sides clashed again at the supply tunnel near the base. Despite trebuchet pressure, HF held strong, rallied their forces, and pushed back hard. Time ran out with UD still at bay—HF takes Game 1 with a solid hold.
[h3]Round 2 (HF Attack - UD Defense, Dasuo Fort)[/h3]
UD stacked troops at Point A using the tower cover, but HF went straight through the center gate with artillery pressure. With trebuchets hammering down and superior units in tow, they cracked A wide open. In the final push down the main road, HF deployed Siphonarioi and cut off reinforcements with trebuchets, breaking UD’s last stand. Another point on the board for HF!
[h3]Round 3 (HF Attack - UD Defense, Hidden City)[/h3]
UD clustered on the left tower, only to get smoked out by trebuchets. HF charged in, picking off the tail end of the retreat, gaining a slight edge in unit losses. UD made the classic mistake—splitting their forces. HF punished it hard, wiping out squads one by one. The gap widened, and UD’s base crumbled under pressure. HF locks in a clean 3-0 sweep to advance!
[h3]Match 2: RJ vs WSS [Reginopolis / Dasuo Fort / Grasslands] 2-3[/h3]
[h3]Round 1 (RJ Attack - WSS Defense, Reginopolis)[/h3]
RJ rolled up with heavy artillery and a frontline packed with Spartan Chosens. They stormed Point A, tearing through the defense and opening a 300-unit gap. At Point C, they brute-forced the push while Yanyuedao Cavalry broke the lines wide open. With a lead of 500+, WSS had no way back. RJ grabs the opener in style.
[h3]Round 2 (WSS Attack - RJ Defense, Reginopolis)[/h3]
RJ gave up Points A and B, focusing all-in on C. A bloody brawl broke out at the top of the stairs. RJ, backed by artillery and superior numbers, held off the first wave. WSS regrouped and pressed through the short supply line, but RJ used Siphonarioi to torch the push and opened up another troop gap. RJ leads 2-0.
[h3]Round 3 (WSS Attack - RJ Defense, Dasuo Fort)[/h3]
WSS’s first right-wall assault flopped, so they switched gears—countering RJ’s Spartan Chosens and combining utility units to scale the left wall. A single Spartan Chosen squad pulled off a backline flank and snatched Point A just before time ran out! After demolishing RJ’s elite units, they steamrolled B. Comeback on track—WSS gets a point!
[h3]Round 4 (RJ Attack - WSS Defense, Dasuo Fort)[/h3]
WSS pulled off a textbook “cavalry maneuver” strat, swarming the map with hit-and-run riders. They shaved off 200 units and shattered RJ’s rhythm. At Point A, it was a gritty standoff. But WSS reinforced quicker and burned down the clock. Tie game! 2-2—bring on the decider.
[h3]Game 5 [Grasslands][/h3]
Cavalry clashed above Point B with both sides taking hits. WSS kept charging while RJ failed to counter the cavalry effectively. With RJ’s frontline infantry picked off, WSS launched a lightning raid on the base, speeding up the capture. RJ’s last-ditch push on B came up short—WSS completes the reverse sweep 3-2!