January 29 Live Update Notice
[p]Greetings, Warlords![/p][p]We will deploy a live update this week. No maintenance downtime is required.[/p][p]Update details:[/p]
I. Events
[h2]1. \[All or Nothing] Point Items[/h2][p]\[Proof of Hope] and \[Proof of Courage] cannot be carried over between seasons. We are addressing leftover items from the \[Sacrum Romanum] Season:[/p][p](1) Feb 9 Maintenance: Unused \[All or Nothing] items from the \[Sacrum Romanum] Season will be converted into \[Bronze Coins].[/p][p](2) Feb 9 Maintenance: Expiration dates will be added to the description of \[All or Nothing] point items for the \[Roses] Season. Please note the validity period.[/p]II. Balance Adjustments
[h2]1. \[Bastard Sword][/h2][p]\[Riposte] - \[Predator's Burst][/p]- [p]Before: Successful block during \[Riposte] increases damage by 30% for 3s.[/p]
- [p]After: Successful block during \[Riposte] increases damage by 30%, increases \[Slashing Armour Penetration] by 200, but reduces \[Piercing Defence] by 6% for 3s.[/p]
- [p]Before: Hit reduces target's \[Slashing Defence] by 30% for 5s.[/p]
- [p]After: Hit increases own \[Slashing Armour Penetration] by 300 for 5s.[/p]
- [p]Before: Successful block during skill increases damage by 5% for 5s (stacks 3 times).[/p]
- [p]After: Successful block increases damage by 5%, increases \[Slashing Armour Penetration] by 50, but reduces all defence types by 3% for 5s (stacks 3 times).[/p]
- [p]Before: Target takes 15% increased damage for 6s.[/p]
- [p]After: Target takes 15% increased damage for 6s. Self: \[Slashing Armour Penetration] +100, \[Slashing Defence] -10%.[/p]
- [p]Before: Block break +20%. If total base defence < 2100, gain CC immunity during skill.[/p]
- [p]After: Block break +20%. If total base defence < 2100, gain CC immunity. Additionally: \[Slashing Armour Penetration] +150, all defence types -15% for 5s.[/p]
- [p]Before: Skill damage +8%. If total base defence < 1800, \[Dash] grants +20% damage for 3s (stacks 2 times).[/p]
- [p]After: Skill damage +8%. If total base defence < 1800, \[Dash] grants +20% damage, \[Slashing Armour Penetration] +200, \[Slashing Defence] -15% for 3s (stacks 2 times).[/p]
- [p]Before: Grants \[Hollow Veil] (16s): Damage increases against targets with higher base defence (4% per 100 diff, max 40%).[/p]
- [p]After: Grants \[Hollow Veil] (16s): Damage bonus mechanics unchanged. Additionally: \[Slashing Armour Penetration] +200, all defence types -20%.[/p]
- [p]Before: Consumes 20% Max HP. If Base Max HP > 30,000, damage during \[Spirit] increases by 0.5% per 200 excess HP (max 20%).[/p]
- [p]After: Mechanics unchanged. Added effect: \[Piercing Defence] -20%.[/p]
- [p]Before: If defending >1s, next \[Riposte] causes knockdown.[/p]
- [p]After: If defending >1s, next \[Riposte] within 4s causes knockdown.[/p]
- [p]\[Dagger-Axe Lancers]: \[Leadership] reduced from 275 → 255.[/p]
III. Bug Fixes
- [p]Fixed an issue where shield block did not work for \[Javelin Sergeants] and \[Demesne Javelineers].[/p]