Jul 13 Unit Balance Changes Preview
Based on recent battle statistics and community feedback, we'll be rolling out the following balance to units on July 13.
[h3]Modao Battalion[/h3]
1. The Modao Battalion is a polearm-type unit and can equip all polearm doctrines (apart from Charge ones).
2. The damage dealt by [Modao Defense], [Modao March] and [Carnage] is now considered as Brace damage.
3. Slightly increased the brace hitbox of [Modao Defense].
[h3]Iron Reapers[/h3]
1. Changes to [Very Heavy Armor]: Gain immunity to Dazed while attacking. Grants an initial damage reduction to all types of damage of 48%. Each hit taken reduces the damage reduction by 2.5%, down to 18% after 12 hits.
2. Greatly increased the block break of flail attacks, so that they can break through the block of shield units in a single hit.
3. Flail attacks reduce the enemy's defenses by 10% until they retreat.
[h3]Monastic Knights[/h3]
Changes to [Very Heavy Armor]: Gain immunity to Dazed while attacking. Grants an initial damage reduction to all types of damage of 48%. Each hit taken reduces the damage reduction by 2.5%, down to 18% after 12 hits.
[h3]Fortebraccio Pikemen[/h3]
Reduced the speed at which they turn while moving or during Brace, making it more difficult for them to quickly turn and follow the enemy's movement.
[h3]Modao Battalion[/h3]
1. The Modao Battalion is a polearm-type unit and can equip all polearm doctrines (apart from Charge ones).
2. The damage dealt by [Modao Defense], [Modao March] and [Carnage] is now considered as Brace damage.
3. Slightly increased the brace hitbox of [Modao Defense].
[h3]Iron Reapers[/h3]
1. Changes to [Very Heavy Armor]: Gain immunity to Dazed while attacking. Grants an initial damage reduction to all types of damage of 48%. Each hit taken reduces the damage reduction by 2.5%, down to 18% after 12 hits.
2. Greatly increased the block break of flail attacks, so that they can break through the block of shield units in a single hit.
3. Flail attacks reduce the enemy's defenses by 10% until they retreat.
[h3]Monastic Knights[/h3]
Changes to [Very Heavy Armor]: Gain immunity to Dazed while attacking. Grants an initial damage reduction to all types of damage of 48%. Each hit taken reduces the damage reduction by 2.5%, down to 18% after 12 hits.
[h3]Fortebraccio Pikemen[/h3]
Reduced the speed at which they turn while moving or during Brace, making it more difficult for them to quickly turn and follow the enemy's movement.