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March 28th Update Log


[h2]Greetings, Warlords! [/h2]

We will carry out a regular maintenance from 12:30 to 15:30 (UTC+8) on March 28 Beijing time. The maintenance is expected to last for 3 hours. After the maintenance, we will distribute 8,000 Bronze Coins, 300 Honor, and 15 Unit Medals as compensation for any inconvenience caused. Be sure to arrange your time accordingly.
The scheduled maintenance for next Thursday will be moved up to April 3rd from 12:30 to 15:30 (UTC+8). Please be advised, warlords

The update will contain the following:

[h2]I. EVENT [/h2]

[h3]Want to try out a hug from the macho man? Time-limited event Hammer Brawl now on![/h3]

Entrance:

Battle - Event - Hammer Brawl

[h3]Event Info:[/h3]

Map:
Navy Shipyard

Victory Conditions:
  • Points are awarded for each enemy character killed or fallen. The first side to reach 60 points wins.
Points Calculation:
  • Causing an enemy character to fall and die, Points awarded = enemy character’s Kill strike + 1.
  • If the enemy falls on their own, our team gains points, but no character gets the kill record.
Kill Strike Mechanism:
  • Kill Strike increase stamina recovery rate. When the kill strike reaches 1, 2, 3 people, stamina recovery rate is increased by 10%, 15%, and 20% respectively. The limit of bonus stamina recovery rate is set to 20%.
Rewards:
  • Participate once in Hammer Brawl - Uncommon Scrolls of Mastery* 10
  • Kill 20 players in Hammer Brawl - Vault Keys* 5
  • Achieve two victories in the Hammer Brawl – Treatise* 1
Time:
  • March 28th after maintenance ~ April 3rd before maintenance.
  • The event's opening time is available in the in-game [J] - Event.


[h2]2. System Optimization & Adjustment[/h2]

[h3]1. Newcomer Update[/h3]
  • The campaign of Sparrow Pass has been optimized.
  • Improved the performance of certain aspects in the early stages for newcomers.


[h3]2. Unit Changes[/h3]

Adjustments and optimizations have been made to three-star units for the upcoming season, as follows:
  • Fix the issue where “Sudden Storm” could not target enemies properly on terrain with height differences
  • Added a mechanism and damage dealt to “Sudden Storm" reduce its cooldown time upon killing enemies

Changes have been made to the effects of " Unit Losses in the World " and "Unit Resupply Cost" for some units

Serfs
  • The node of " Decrease Unit Losses in the World, Unit Resupply Cost " changed to "Increase Gathering Amount".
Tenant Farmers
  • The node of " Decrease Unit Losses in the World, Unit Resupply Cost " changed to "Increase Field Battle Damage, Increase Gathering Amount".
Woodcutters
  • The node of " Decrease Unit Losses in the World, Unit Resupply Cost " changed to "Increase Siege Battles damage, Increase Gathering Amount ".
Village Watchmen
  • The node of " Decrease Unit Losses in the World, Unit Resupply Cost " changed to "Increased Field Battle Damage, Reduced Food Consumption".
Sword Militia
  • The node of " Decrease Unit Losses in the World, Unit Resupply Cost " changed to "Increased Field Battle Damage, Reduced Food Consumption".
Demesne Pikemen
  • The node of " Decrease Unit Losses in the World, Unit Resupply Cost " changed to "Increased Field Battle Damage, Reduced Food Consumption".
Javelin Militia
  • The node of " Decrease Unit Losses in the World, Unit Resupply Cost " changed to "Increased Field Battle Damage, Reduced Food Consumption".
Pike Militia
  • The node of " Decrease Unit Losses in the World, Unit Resupply Cost " changed to "Increased Field Battle Damage, Reduced Food Consumption".
Demesne Archers
  • The node of " Decrease Unit Losses in the World, Unit Resupply Cost " changed to "Increase Siege Battle Damage, Increase Ammo "
Ironcap Arquebusiers
  • The node of " Decrease Unit Losses in the World, Unit Resupply Cost " changed to "Increase Ammo"
Coutiliers
  • The node of " Decrease Unit Losses in the World, Unit Resupply Cost " changed to "Increase Charge Damage, Increase Health" effect.
Ironcap Scout Cavalry
  • The node of " Decrease Unit Losses in the World, Unit Resupply Cost " changed to "Reduce Food Consumption".
Selemchid Cavalry
  • The node of " Decrease Unit Losses in the World, Unit Resupply Cost " changed to "Increase movement speed".
Vanguard Archers
  • The node of " Decrease Unit Losses in the World, Unit Resupply Cost " changed to "Increase Ammo, Increase Health".
Incendiary Archers
  • The node of " Decrease Unit Losses in the World, Unit Resupply Cost " changed to "Increase Siege Battle Damage, Increase Ammo" effect.
Namkhan Archers
  • The node of " Decrease Unit Losses in the World, Unit Resupply Cost " changed to "Increase Field Battle Damage, Increase Health" effect.
Prefecture Guards
  • The node of " Decrease Unit Losses in the World, Unit Resupply Cost " changed to "Increase Slashing Defense, Blunt Defense".


[h3]3. Ragdoll Physics[/h3]
You can turn on effect by [ESC -> Graphics -> Graphics Settings -> Ragdoll System].



[h3]4. Unit Interface UI Adjustment[/h3]
  • The unit's injury recovery interface has been moved to the "Unit Details" page and can now be found next to the "Equipment Replenishment" button.


[h2]III. Bug Fixes & Improvements[/h2]

1. Fixed the issue where unusable items could be purchased from the Smuggler NPC. After the maintenance, the items will be retrieved, and all spent Honor will be returned.

2. Fixed the issue of the effect of Bo-Shurikens of [Dual Blades].

3. Fixed the issue of incorrect node display for the [Assault Training] of the [Hashashins].

4. Fixed the issue where the left supply point for the attacking side in Bailu was not functioning properly.

5. Fixed the issue where units could not be controlled after using the siege engines under certain circumstances.

6. Fixed the issue of the anomalous display of the opening time form different regions.

7. Fixed the issue of UI offset after joining the Imperial Restorationists.

8. Fixed the issue of some ground textures in Daicheng.

9. Fixed the issue of the Pay Off Voucher occasionally not working.

10. The [Skills] page for character specialization has been optimized.

11. Optimized closing pages on certain screens, you can now directly close them by clicking the 【X】 icon in the top right corner of the interface.

12, The Gift code redeem page is transferred to [ESC].

13. The Border Fort·Preparation has been added to the Combat Arena.