Server Matchmaking Adjustment
[h3]Dear Warlords, Following the maintenance update on April 3rd, we will be adjusting the matching mechanisms for Excalibur, Khan of Heaven, and other novice servers;[/h3]
[h3]In the update scheduled for April 3rd, cross-server matchmaking will be adjusted base on the rules below:[/h3]
Siege Battles: The Growth and the Novice server (including the KH server) will share the same matchmaking pool;
PvE Battles: The Growth and Novice server (including the KH Server) will share the same matchmaking pool;
In Free Battles, Deathmatch, Hulao Gate and other matchmaking modes, the Growth and the Novice server (including the KH server) will share the same matchmaking pool;
In Champion Trove, Flag Frenzy, Colosseum, Hammer Brawl and other matching making modes: The Official Server (excluding Espada Forest), Novice Server, and Growth Server will share the same matchmaking pool.
[h3]More matchmaking rules and design philosophy:[/h3]
- This set of rules will be gradually refined and optimized. Our ultimate goal is to establish a stable matchmaking ecosystem that provides both official and growth server players with a satisfactory matchmaking experience.
[h3]In the update scheduled for April 3rd, cross-server matchmaking will be adjusted base on the rules below:[/h3]
Siege Battles: The Growth and the Novice server (including the KH server) will share the same matchmaking pool;
PvE Battles: The Growth and Novice server (including the KH Server) will share the same matchmaking pool;
In Free Battles, Deathmatch, Hulao Gate and other matchmaking modes, the Growth and the Novice server (including the KH server) will share the same matchmaking pool;
In Champion Trove, Flag Frenzy, Colosseum, Hammer Brawl and other matching making modes: The Official Server (excluding Espada Forest), Novice Server, and Growth Server will share the same matchmaking pool.
[h3]More matchmaking rules and design philosophy:[/h3]
- Novice Server: In the Novice Server, the ranking battle will not be available. Rewards for certain game modes will be calculated based on rankings within the individual server.
- Growth Server: For the Growth Server, rewards for ranking matches and other similar game modes will only be related to the growth server.
- Regardless of a novice or a growth server, when choosing opponents, the highest priority when selecting opponents is to ensure that players are matched with opponents of similar levels and skill as much as possible.
- This set of rules will be gradually refined and optimized. Our ultimate goal is to establish a stable matchmaking ecosystem that provides both official and growth server players with a satisfactory matchmaking experience.