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[Alexander] Update Log

[h2]1) Season Units[/h2]

[h3]Psiloi Slingers (3 Stars)[/h3]



Back Story

"The island of Rhodes, located on the Aegean Sea, with its important strategic position, has always been the object of ambition for aspiring nations. Throughout its long history of resisting foreign invasions, the resilient and intelligent residents of Rhodes have developed a unique form of warfare, the art of stone throwing: with just a pile of rocks and a roughly made sling, farmers, craftsmen, and even frail shepherds can transform into powerful warriors capable of killing enemies from hundreds of feet away in wars.

Initially, the noble generals and kings looked down upon this "peasant" strategy. Only the Conqueror recognized the potential of this tactic. He incorporated the stone-throwers of Rhodes into his army. The great battle that took place in Chaeronea proved the wisdom of the king. In this ultimate battle between Macedonia and Persia, the stone-throwers invoked the name of the sun god, hurling a myriad of stones towards the enemy. The proud elite Immortals of the Persian Empire found themselves cornered and ultimately defeated by this army composed of commoners. After the war, the Conqueror collectively bestowed upon this legion the title of heroes. In an era where lineage meant everything, they, with humble origins, became the heroes of a great conquering age."

Battle Style

They are the stone-throwers from Rhodes, dressed simply in coarse cloth and straw hats, carrying a bag of stones, wielding shields and slingshots. Their primary attack method is stone-throwing, using slingshots to hurl stones with force. This technique allows them to inflict significant armor-piercing damage at close to medium range, with a chance to stun enemy units. Moreover, the resilient and clever stone-throwers of Rhodes are well-versed in the art of stone-throwing, able to turn nearby pebbles into weapons at any moment to replenish their ammunition.

Unit Characteristics:
  • Able to replenish ammo at anywhere. Stuns enemies from afar and deals high burst damage when close.
Skills::
  • Skill 1: Attack Area (Begins firing in the designated area.)
  • Skill 2: Say "Cheese" (Shakes their slingshots and fires in unison, dealing greater damage than normal attacks with a higher chance to stun.)
  • Skill 3: Quarry (Squats down to quarry and replenish ammo.)

[h3]Companion Cavalry (4 Stars)[/h3]



Back Story

"By the side of the kings of Macedonia often stand guards known as "Companions," noble-born and fiercely loyal. The kings view them not just as subordinates, but as brothers-in-arms. Each "Companion" of a Macedonian king will follow their king anywhere, until the king passes or the last drop of blood is shed.

The majority of the "Companion" cavalry are born of nobility, hence they often bear the finest equipment: riding swift steeds, wielding the lethal lance, and resorting to sharp swords once their lances are broken in combat. Under the banner of the conquering king, these units become an unparalleled elite force, playing a pivotal role on the battlefield. Poets have likened the king's tactics to a "hammer and anvil": if the infantry units holding the line in a tug-of-war with the enemy are the "anvil," the Companion cavalry are the "hammer," swooping in to exploit enemies' weaknesses and shattering them in a single charge. After several rounds of hammer strikes, even the mightiest of foes will crumble. In the grand Eastern conquest, this legion has accompanied the conquering king all the way to the ends of the world, beyond the farthest reaches of the sea."

Battle Style

They are the most loyal companions of Alexander, playing a crucial role in his tactics. Often launching flank attacks on enemy formations with the king, they draw immense inspiration simply by being by his side, enhancing their combat abilities significantly.
he Companions Cavalry are also highly skilled in guerrilla tactics, utilizing dual weapons to adapt to various battle scenarios. Their exceptional flexibility allows them to engage at the right moment, creating significant advantages for their side with their high burst damage.

Unit Characteristics:
  • A highly mobile light cavalry with low defense.
  • Works great when striking with the hero in guerilla-like attacks.
  • Deals sustained damage while using their short swords and draws close to the hero, waiting for the opportune moment to strike.
Skills

Skills Spear:
  • Skill 1: Gale Strike (Revolves their spears and stabs at the enemy, dealing high damage.)
  • Skill 2: Storm Pound (Leaps from their mounts and strikes with their spears from the air. May knock enemy units down.)
Short Sword:
  • Skill 1: Zephyr Blade (Remains on guard, striking at anyone who draws close to the hero.)


[h3]Sunward Phalanx (5 Stars)[/h3]



Back Story

"The father of the Conqueror, the former ruler of Macedonia, created a new legionary tactic, known as the Macedonian phalanx: warriors clad in heavy armor, wielding long spears, formed an unstoppable phalanx and advanced. The Conqueror further elevated this legionary tactic to its pinnacle: he commissioned the creation of spears longer than people of that time could imagine. When warriors equipped with these long spears formed their lines and pointed their spearheads towards the enemy, the very nature of war was fundamentally altered. War ceased to be a game of individual valor and became a unified front of thousands. The clash transformed, inexorably consuming and dispersing the enemy like scattered troops and mercenaries. Stirring battle cries turned into subdued commands, as even the most skilled and valiant warriors found attacking such a formation akin to striking a mountain or the vast sea.
This highly effective strategy aided the Conqueror in vanquishing all his foes. On the battlefield, his units stood like a silent mountain, slowly advancing towards the enemy. The figure of the emperor before the formation thus became immensely towering, bowing seemingly as the sole choice to this great monarch."

Battle Style

Wearing the iconic style helmets, linen cuirasses, and leather kilts, the finest warriors of Macedonia wielded spears of extraordinary length, their arms secured by large round shields, advancing in an indomitable phalanx formation. Shielded by their round shields, they stood fearless against attacks from afar. Following the king's command, they could adopt the phalanx formation, moving steadily back and forth with their long spears, continuously compressing the enemy's lines.

Unit Characteristics:
  • Through skillful manipulation of the distance from the enemy, Macedonia could evade harm while seizing the opportune moment on the ever-changing battlefield, swiftly penetrating for the kill!


Skills

Skill 1:
  • Imperial Spears (The Sunward Phalanx props their spears up and begins to Brace.)
  • Fierce Advance (The Sunward Phalanx advances with their spears held high. You may choose the direction in which they advance.)

Skill 2:
  • Ares' Flurry (The Sunward Phalanx strikes forward multiple times.)


[h2]2) Conqueror's Path[/h2]

Rank 0: Hellenic Court Robes Rank 100: Vergina Sun

[h2]Seasonal Store[/h2]
Attires from the Sengoku season will be returning to the Seasonal Store for the duration of the Alexander season. These will be available at a 20% [Badges of Heroism] discount.
  • Shadow Muraji (Sealed) will now cost 2,000 instead of 2,500.
  • Snow Stag Samurai (Sealed) will now cost 4,000 instead of 5,000.
  • Yoriki Unit Attire (Sealed) will now cost 2,000 instead of 2,500.

The following items will have their Badge of Heroism cost reverted to their full price:
  • Wandering Hero (Sealed) will now cost 2,500 instead of 2,000.
  • Hundred Victories (Sealed) will now cost 5,000 instead of 4,000.
  • Wu's Braves (Sealed) will now cost 2,500 instead of 2,000.

The following attires will no longer be available in the Seasonal Store:
  • Guild Agent (Sealed) - Hero Attire
  • Noble Hashashin (Sealed) - Hero Attire
  • Ashur Vanguard (Sealed) - Unit Attire
  • Weapon skins from the Scorpio season return.


[h2]4) Campaign[/h2]

Changes to Hegemon/Monarch Title Rewards
  • Added a brand-new Territory War attire as an end-of-season reward, which will only be awarded to the Hegemon/Monarch who claims Conqueror's City.
  • Starting from the Alexander season, those acquiring the Hegemon/Monarch titles will no longer receive an Imperial Dawn Attire Chest.

World Map Availability & Fief Distribution Improvements