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October 17 Update Log

Greetings, Warlords!
We will conduct maintenance updates during the following: APAC: October 17th, 14:00-17:00 (UTC+8) EU/AMS: October 17th, 7:00-10:00 (UTC+1) The maintenance is expected to last for 3 hours. After the maintenance, we will distribute Bronze Coins*8000, Honor*300, and Unit Medal*15 as compensation. Warlords, please arrange your playtime accordingly. The update will contain the following:

I. Events


[h3]1. Lionfire Season New Map - Star Bastion is now launched![/h3]
From the first stirrings of iron and horse, to the great roar of gun and powder, the art of war has come far. Will you prove to us, who truly reigns supreme on the battlefield?
Info:
The battlefield includes two parts: the trenches outside the city walls and the streets and alleys within, connected by bastion walls and sloped terrain. The outer city area dominates the map more than in the previous siege maps.
Unique Mechanism:
The attacker gains access to the trebuchet upon capturing the first strategic point on the map, granting them one use count. Capturing the second strategic point resets the trebuchet's use count back to one.
Map Trebuchet Introduction:
Aiming phase: the trebuchet has a larger aiming range. It will marks multiple enemy players within its range for a time, with the mark revealed to all.
Launching phase: once the aiming ceases, the trebuchet hurls fiery stones towards the target's center and the marked players' final positions, the stones unguided in the air.
Open Time:
The level opens for a limited time every day. Check the specific timeslot in [J] - [Activities].

 
[h3]2. Hear the Roar of Polaris Lion! A New Limited-time PVP Point Event is Open![/h3]
Info:
During the event, you can gain Shield Points by participating in the event level [Star Bastion], and accumulate more points to earn more plentiful rewards, including Epic Hero Schematic and Pure Wisdom.
Rules
Higher battle score for higher Shield Points:

  • 800-1050 score for 120 Shield Points;


  • 700-799 score for 100 Shield Points;


  • 500-699 score for 80 Shield Points;


  • You can earn a maximum of 1000 Shield Points each week, and this limitation will reset every Thursday, at 0:00.

Point Acquisition Time:
10/17 after maintenance - 10/31 0:00
Reward Exchange Time:
10/17 after maintenance - 11/7 before maintenance
 
[h3]3. Attire Chest Rotation for a Limited Time![/h3]
Info:
  [Chaotic Battle] & [Silver Wing] Attire Treasure opens! Pike Weapon Attire [Draconium Fatalis] & Hero Attire [Spring Jade] return for a limited time!
Time:
  10/17 - 10/31 before maintenance

[previewyoutube][/previewyoutube]

[h3]4. Progression Pack: Season Unit Bundle Rotation and New 5-star Unit Discount Pack![/h3]
Pack Info:
  Hand-pick Season Infantry Unit Pack Ⅰ (including Modao Battalion, Retiarii, and Orochi Samurai)
  Hand-pick Season Infantry Unit Pack Ⅱ (including Silahdars, Varangian Guards, and Hashashins)
  Hand-pick Season Cavalry Unit Pack (including Kheshigs, Chevaliers, and Yanyuedao Cavalry)
  Hand-pick Season Ranged Unit Pack (including Falconetti Gunners, Siphonarioi, and Houndsmen)
Time:
10/17 after maintenance - 12/19 before maintenance

II. System Adjustments and Optimizations


[h3]1. Sovereigns Transfer System[/h3]
For characters over level 60, Sovereigns acquired through top-ups (excluding gift Sovereigns) can be transferred to characters on other servers within the same platform.
The transferred gold will convert to gift Sovereigns, which are usable for purchases but not counted into the cumulative top-up of the receiving character.
To check the eligible servers for transfer, visit [ESC] - [Account Service] - [Sovereign Transfer] page.

[h3]2. Progression Pack: Season Unit Bundle Rotation and New 5-star Unit Discount Pack![/h3]
Pack Info:
  Hand-pick Season Infantry Unit Pack Ⅰ (including Modao Battalion, Retiarii, and Orochi Samurai)
  Hand-pick Season Infantry Unit Pack Ⅱ (including Silahdars, Varangian Guards, and Hashashins)
  Hand-pick Season Cavalry Unit Pack (including Kheshigs, Chevaliers, and Yanyuedao Cavalry)
  Hand-pick Season Ranged Unit Pack (including Falconetti Gunners, Siphonarioi, and Houndsmen)
Time:
10/17 after maintenance - 12/19 before maintenance

III. Bugs fixed and Optimizations

  • Fixed the issue where entering a battlefield without a weapon caused abnormal weapon information display;


  • Fixed the UI overlap problem at deployment points causing selection impossible in [Kurak Castle], [Greenpeak Camp], and [Haojing] siege maps;


  • Fixed the issue of unprotected respawn points in some village maps in the [World Map] and [Ostaria] regions;


  • Corrected guide text errors in Level 6 of the [Path to War] and resolved missing unit models in Level 7;


  • Fixed the issue where activating the [Rally to Me] skill of [Prefecture Guards] refreshed the cooldown of [Ironcap Charge];


  • Fixed the abnormal interruptions of the [Cheval de Frise] of [Swinefeathers];


  • Fixed the issue where damage taken and control effects imposed by [Cheval de Frise] of [Swinefeathers] were not included in the battle statistics;


  • Fixed the issue where the shield of the [Varangian Guards] did not have a blocking effect in the shield-back position;


  • Fixed the issue where the [Bludgeon] of [Liao's Rangers] did not take effect;


  • Fixed the flickering issue of the [FlameBird] title in the main city;


  • Fixed the issue where the level-up animation and sound effects appeared twice on the battlefield settlement interface after a character leveled up.


  • Fixed the issue where [Lionroar Crew] cannot re-control the artillery after leaving them;


  • Fixed the issue where error messages are displayed when [Lionroar Crew] is moving artillery.