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CBL Inspiration | TRIUMPH: It's Not About Victory—It's About Never Backing Down

Warlords, after years of playing "Conqueror's Blade,” have you ever wondered— What truly is triumph?
Is it a shiny trophy? Is it the top-tier rankings? No, 120,000 veteran players and 4.81 million battles have shown us: True triumph is knowing you will likely lose, but fighting to the very last moment!
 
 
Remember that thrilling APAC match,
When Team MMMD was down to just 100 units?
Everyone knew the outcome was decided,
Yet they kept charging, time and again,
Until the system declared the match over.
 
Stories like these are everywhere in "Conqueror's Blade":
The Ukrainian team competed competitions despite power outages,
The Southeast Asian team braved floods by rowing boats to the nearest internet café,
Countless warlords fought on in impossible situations without backing down.
These moments teach us: Triumph isn’t about victory, it’s about never quitting!
This spirit transcends the game itself—
The veteran who never misses a territory war despite always being the underdog might be the dreamer who never gives up even after multiple failed startups;
The commander who reviews tactics after each loss and returns to compete year after year might be the superhero who never surrenders in the eyes of their child.
 
Our most brilliant moments
Aren’t necessarily on the podium,
But definitely in the last second of the battle!

CBL 2025: May 18-EU&AMS Highlights

EU Region

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[h3]Match 1: LOS vs DL [Reginopolis / Hidden City] 3-0[/h3]
[h3]Round 1 (LOS defends - DL attacks, Reginopolis)[/h3]
LOS gave up A and B early, bunkering down around C and the supply point. The first clash erupted on the outer platform, where LOS’s Shenji Grenadiers and Incendiary Archers rained AoE havoc near the supply. DL breached through the broken wall but were boxed in and wiped out mid-stairs. Despite throwing bodies at the objective in desperation, the troop gap was too wide—LOS secured the hold and took Game 1.
[h3]Round 2 (DL defends - LOS attacks, Reginopolis)[/h3]
DL tried a similar hold at C, but LOS brought the heat with infantry pressure from the side gate and a cavalry blitz at the front. DL lacked utility units and quickly lost C. In the final base clash, LOS climbed the side gate while DL charged out—only to be blasted by trebuchets and Shenji again. With no frontline to hold the line, DL crumbled. Another win for LOS.
[h3]Round 3 (DL defends - LOS attacks, Hidden City)[/h3]
DL abandoned A and the right-side supply, LOS rolled in siege weapons at the main gate. DL pushed forward first, but LOS's Sunward Phalanx held firm and shattered the left flank. Grabbing the side supply and B point in one swoop, LOS forced DL into a split defense. DL snagged a few moments of glory, but their forces were spent. LOS closed in from the center and cleaned house—sweeping the series 3-0.
 
[h3]Match 2: YB vs DOGS [White Elk Fort / Dasuo Fort] 3-0[/h3]
[h3]Round 1 (YB attacks - DOGS defends, White Elk Fort)[/h3]
YB opened strong against DOGS’ cavalry at the center gate, crushing them with multi-angle charges. In the A point skirmish, DOGS tried trebuchets but their Siphonarioi were shredded by Shenji bombardment. YB took A and rolled straight into the base, claiming the high ground and an easy first win.
[h3]Round 2 (DOGS attacks - YB defends, White Elk Fort)[/h3]
Small skirmishes sparked during the tower push. Once DOGS got on the wall, YB’s Siphonarioi slammed them in the narrow lane. DOGS circled to flank from the broken wall and captured the right supply, but as they tried to regroup, YB struck from the rear, turning the troop gap into a 500+ lead. Another dominant win.
[h3]Round 3 (DOGS attacks - YB defends, Dasuo Fort)[/h3]
YB’s aggressive anti-tower tactics left DOGS wall-less. Forced to climb ladders and sneak units through the middle gate, DOGS ran into a fiery Siphonarioi defense. YB rotated fast, severing their advance routes. Time ran out, and the line never broke. A 3-0 sweep for YB.
 
 
[h3]AMS Region[/h3]
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[h3]Match 1: ZOD vs RAT [Heilung Fjord / White Elk Fort] 3-0[/h3]
[h3]Round 1 (ZOD attacks - RAT defends, Heilung Fjord)[/h3]
ZOD focused B point, clashing head-on in the first wave. Then, they unleashed a cavalry surge down the long path to B, while trebuchets pinned reinforcements. With a slim troop lead, ZOD kept up the pressure. RAT retreated to the base, but their flank trap was trampled by ZOD’s cavalry. Clean base capture—ZOD up 1-0.
[h3]Round 2 (RAT attacks - ZOD defends, Heilung Fjord)[/h3]
RAT tried breaking through the broken wall near A, but ZOD pre-emptively pushed the slope and flanked from both sides, taking a 100+ troop lead. Siege fire from the C point square slowed RAT further. At the riverbank flag, ZOD used “Siphonarioi flames + cavalry flanks” to carve through the core. RAT’s forces collapsed. Another win.
[h3]Round 3 (RAT attacks - ZOD defends, White Elk Fort)[/h3]
RAT slipped through the broken wall to grab the back supply, then pivoted to the left for a quick pick-off. ZOD, spotting RAT’s base formation was still incomplete, rushed forward to cut the troop line and pick off units piecemeal. They evened the numbers and took the supply near RAT’s base. In the final clash, RAT’s last wave crumbled, and ZOD locked the gate on a clean 3-0 sweep.
 
[h3]Match 2: COPE VS APM [Wall Fort / Dasuo Fort] 3-0[/h3]
[h3]Round 1 (COPE defends - APM attacks, Wall Fort)[/h3]
COPE gave up Points A and B without hesitation, consolidating forces around Point C and the nearby supply. They baited APM into overextending into the C supply, then collapsed from both front and flank, shredding their formation and gaining an early unit lead. APM tried a desperate cavalry rush, but with so many polearm units, their maneuvering was clunky at best. In the second clash at the C supply, COPE pulled the same move—surrender the point, then encircle and annihilate. APM barely held that fight but paid dearly in troops. Without enough reserve troops for a final push, time ran out, and COPE locked in Game 1.
[h3]Round 2 (APM defends - COPE attacks, Wall Fort)[/h3]
APM tried a city gate garrison strategy with out-of-gate harassment, but COPE wasn’t biting. Instead, they massed on the left and rolled out a polearm wall—goodbye harassment plan. A brutal brawl broke out at Point A, where COPE’s Siphonarioi turned the fight into a bonfire. APM’s frontline melted. Seizing momentum, COPE split their units and charged Point C, pulling APM’s forces into a tug-of-war. In the final seconds, COPE snatched C and ran it straight into APM’s undefended base. Game 2—done and dusted.
[h3]Round 3 (APM defends - COPE attacks, Dasuo Fort)[/h3]
APM stuck with their out-of-gate raids, but COPE was ready. Grouped and disciplined, they swatted the harassment aside, draining APM’s mobility troops for little gain. COPE pushed up to the central gate and ambushed APM’s scattered vanguard, quickly flipping the tempo. After securing Point A, the fight shifted to the stairs behind the second wall—classic meat grinder. With infantry soaking and trebuchets pounding, COPE ground their way forward. In the base showdown, COPE’s unit comp proved too much. They steamrolled APM’s heroes and crushed the core. A flawless 3-0 sweep—COPE storms into the next round.
 

CBL Inspiration | LEAD: It’s Not About Command—It’s About Leading From The Front

Warlords, here's the honest truth—
Being a commander in "Conqueror's Blade" isn’t about sitting on a pedestal barking orders, it's about being the ultimate multitasker!
Over the past six years, 1,116 captains and 4,050 hosue leaders have taught us through blood, sweat, and tears: Want others to follow your lead? Learn to be the first to charge into battle!
 
 
A lot of posts talk about just how tough being a commander can be:
Day in and day out, you're rallying your hosue members to log in for territory wars, willing to dish out generous rewards and bring out all the stops;
Got a newbie struggling with the game? It's not uncommon to patiently coach them until the early hours of the morning;
Base under threat? No hesitation to jump in and buy your teammates some time;
And let's not forget when House leaders were digging into their own pockets to rally donations during the southern floods in 2020.
Is this really just a game? But truth be told, aren't we like this in real life too?
The veteran guiding newbies in-game might very well be leading fresh recruits in a business team;
The bold one rushing the enemy’s base is probably the pilliar of his family.
Basically, this is the day-to-day life of us "Conqueror's Blade" players— If you don't have the courage to charge in-game, how can you expect your buddies to have your back? If you can’t shoulder the burden in real life, how can you support your family?
As long as you're the first to lead the charge, you’ll be sure to have an army following behind!

CBL2025 Global Conference Championship is coming soon!

Dear Warlords
The 2025 Conqueror's Blade League (CBL) is reaching its peak intensity! The regional knockout rounds are in full swing, with exciting battles you won't want to miss! This year's competition spans four major regions: Chinese Mainland, Asia Pacific, Europe, and Americas, gathering top teams worldwide to compete for specialized championship rewards and exclusive glory. The CBL champion and runner-up will ascend to higher stages of Conference Championship, so take a look at the competition rules!
 
[h3]I. CBL2025 Conference Championship Rules[/h3]
[Highlights of the Conference Championship]
This competition introduces the cross-region confrontation mode, divided into two major battlefields: The Eastern and the Western:
Eastern Region: Brings together the strongest teams from Chinese Mainland (CN) and the Asia-Pacific region (APAC)
Western Region: Assembles top teams from Europe (EU) and the Americas (AMS)
[Participation Eligibility]
The champion and runner-up teams from each CBL region automatically earn the honor of representing their region. Special Reminder: In cases where a team withdraws due to special circumstances, replacements will be strictly based on regional rankings to ensure fairness.
[Core Competition Format]
Knockout Stage Setup:

  1. The first round and the final use a BO5 single-elimination format (including 4 siege battles and a potential field battle decider).


[h3] [/h3]
[h3]II. Conqueror's Blade International Champion Cup (CBIC) Rules[/h3]
[Participation Eligibility and Rules]
The Conference Championship's champion and runner-up automatically qualify.
The BO5 single-elimination rule remains in use.
 
For more competition details, see the full competition rules:  https://docs.google.com/document/d/1YFQWehSWs6XdAe1C_6t9m_axDDfr51jyxmpW7XxB7TI/edit?usp=sharing 
 
[h3]Competition Schedule and Rewards[/h3]
[h3]I. CBL2025 Conference Championship[/h3]

  • Eastern Region First Round: May 29, 2025

  • Western Region First Round: May 29, 2025

  • Eastern Region Final: May 30, 2025

  • Western Region Final: May 30, 2025

  • Competition Reward: Player's Personal Reward - CBL2025 Conference Championship Champion Mount Attire

[h3] [/h3]
[h3]II. Conqueror's Blade International Champion Cup[/h3]
Conqueror's Blade International Champion Cup First Round: June 7, 2025
Conqueror's Blade International Champion Cup Final: June 8, 2025
Competition Rewards:
Limited-time server-wide display of customed champion team's photo in game
Server-wide rewards for the team's region
[h3] [/h3]
[h3]Upcoming Schedule[/h3]
Regional Semifinals: Closing Battles of the Regional Knockout Stage!
May 22: APAC Region 19:00—20:50 (UTC+8), CN Region 21:00—22:50 (UTC+8)
May 23: APAC Region 19:00—20:50 (UTC+8), CN Region 21:00—22:50 (UTC+8)
May 23: EU Region 18:00—21:00 (UTC+1)
Regional Finals: Finals for the Four Major Regions!
May 25: APAC Region, CN Region
May 25: EU Region, AMS Region
 
Viewing Guide
Official Stream:https://www.twitch.tv/conquerorsbladedevs 
Official Competition Website:cbl-global.conquerorsblade.com
Participate in prediction events to win exclusive in-game items!
 
Warlords, which team do you support? Join us to witness the crowning of a champion!
 

CBL Inspiration | UNITE: Believe in the Power of "Us"

Warlords, after all these years of playing "Conqueror's Blade," have you noticed something?
No matter how the game changes, there's always only one winning strategy - believe in the power of "us"!
 
Without uniting together, how could teams like TWT and LB from the CN region deliver such thrilling matches?
And if it weren't for supporting each other, we wouldn't have witnessed the heartwarming scenes of warlords coming together to donate for charity back to that tough time.
 
 
Do you remember that thrilling moment in the CBL?
Two players from Team OSS, knowing they faced certain defeat, held off VNC’s fierce assault because they trusted their teammates to demolish the bridge in time.
This is a game, yet it's also more than a game—kind of like those buddies from Vietnam's NMAD team.
They fight side by side in-game and meet up every week in real life, raising their glasses so high in photos.
Let's be honest, isn't this what being a warlord in "Conqueror's Blade" is all about?
The teammate fighting by your side in the territory war last night might be cheering next to you at a football game tomorrow;
The captain pulling an all-nighter to strategize unit formations could be the one sharing a project with you at the office by day;
The roar of toasts at meetups after capturing the capital is even louder than the in-game battle horn.
This is our everyday life as "Conqueror's Blade" players— Going solo? No way! Because it's our belief in the power of "us" that allows us to go further than anyone else!