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Conqueror's Blade News

Eternal Season | Pre-Season Test Recruitment

Hello Warlords,
The Eternal season is just around the corner! Sign up to be part of the pre-season test and experience the new season's content before it goes live! You'll be invited to our test servers, getting the chance to play together with well-known Conqueror's Blade creators! More importantly: anyone who participates in the test and completes the survey will receive the following rewards:
  • Treatise x2
  • Silver Treasure Order x2
  • Powdered Silver x10

[h3]How to Sign Up:[/h3]
  1. Press the link to access Conqueror's Blade's website and sign up for an account: https://www.conquerorsblade.com/en/account/
  2. Fill in the registration form: https://forms.gle/LexBL7oPf6C22TY98

[h3]Sign Up Time:[/h3]

From Feb 14, 20:00 to Feb 16, 10:00 (UTC+8).

[h3]Qualification:[/h3]

All content creators currently cooperation with us are eligible to participate. We will also be granting access to the 150 players with the highest season level among those that sign up.
We'll update this notice on Feb 16, 18:00 (UTC+8) with a list of the selected Warlords.
Once selected, simply head onto our Discord to get more information regarding the test.

https://bit.ly/3YwisCq

Should you have any questions whatsoever, feel free to contact our community manager: Violeta ([CB_CM]Violeta#4335)

Journey into Legend in Season [Eternal] Now

Journey into legend in Conqueror’s Blade: Eternal, launching as a free update on February 23. Recruit Units inspired by Ancient China and its extraordinary heroes as you take on a new Seasonal Campaign!

Prepare to become eternal by preordering the Battle Pass in-game, with a set of bonus rewards available to claim straight away!

[previewyoutube][/previewyoutube]
[h3]New Units[/h3]
Draft new Seasonal units inspired by the heroes of Ancient China:

Wuxing Pikemen (3-Star): Unleash elemental fury upon your opponents with this fiery Unit’s flaming spears.

https://steamcommunity.com/games/835570/announcements/detail/3653018925181400769

Crescent Monks (4-Star): These travelling, tattooed men of faith expertly handle their shovel-like weapons, wielding them to bring down enemies who threaten their way of life.

https://steamcommunity.com/games/835570/announcements/detail/3653019115625706118

Yanyuedao Cavalry (5-Star): Let loose with devastating attacks from atop mighty steeds and turn the tide of battle with this cavalry brigade.

https://steamcommunity.com/games/835570/announcements/detail/3653019115629267380



[h3]New Mode: Escalation (Siege)[/h3]

Prove your tactical prowess in Escalation! This brand-new Siege mode allows you to replace your Units at any time throughout a match, giving you more strategic choices to contribute to your team, and the outcome of a battle.

Escalation will launch on February 23 with the new Season. You can learn more about it right here.

https://steamcommunity.com/games/835570/announcements/detail/3653017658296154941

[h3]New Artillery[/h3]

Ready your Divine Crow
Inspired by the winged rockets invented in late Ming Dynasty, Divine Crow is here to assist your battles! With the use of multiple tubes to push it forward and its supporting wings, It was capable of hitting targets behind walls or even in the back of the enemy's lines. Look forward to more details in the upcoming dev log!

https://steamcommunity.com/games/835570/announcements/detail/3653018925184995859

[h3]New Enhancement System: Artificer’s Forge[/h3]

Starting from the new Season, equipment reforging is changing. Use the Artificer's Stone to refine your equipment at the Artificer's Forge and get gear with better attributes.

https://steamcommunity.com/games/835570/announcements/detail/3653019115614964534

[h3]New Seasonal Campaign[/h3]

Start your expedition in the Borderlands or Liangyun, and compete in twice-weekly Territory Wars with your House to achieve victory. Longting will also be available starting from March 2. Prepare for the final battle in Daicheng at the end of the Season.



[h3]Preorder the Battle Pass[/h3]

Preorder the Eternal Battle Pass to start earning exclusive bonus content when Conqueror’s Blade: Eternal launches. Get the following when you preorder the Battle Pass in-game before February 23:

Eternal Battle Pass: Active from February 23!

  • 2x Greater Scrolls of Glory: Receive 5,000 Glory per Scroll to boost your Battle Pass level.
  • 10x Unit Medals: Each Unit Medal grants 5,000 Unit XP to a selected unit.
  • 50,000 Bronze Coins: In-game currency.
  • 1x Treatise: This allows the War Scholar to excavate ancient battlefields and collect Doctrines to give your units useful bonuses.


You’ll unlock the Wandering Hero Attire straight away when you activate your Battle Pass. Keep rising through the ranks to claim the Hundred Victories Hero Attire at Tier 100!



More information about Conqueror’s Blade: Eternal and launch events will be coming soon, and you can stay informed by following Conqueror’s Blade on Twitch, Facebook, Twitter and Discord.

February 9th Update - Server Downtime



Hello warlords,

We will update the game during our maintenance on February 9th, which will last for 4 hours and run between 12:30-16:30 (UTC+8). After the maintenance we will give all players 8,000 Bronze Coins, 300 Honor, and 15 Unit Medals as compensation for any inconvenience caused. Be sure to arrange your time accordingly.

Check out the full Patch Notes and join in the discussion on our Discord.

For most recent hotfixes see here.

Development Journal | Brand-New Siege Battle Mode

Hello Warlords, today we're here to talk about siege battles.

Siege battles are a core part of Conqueror's Blade, a focus of both matchmaking and Territory War, and their experience and immersion are what have enabled us to accomplish as much as we've done. Naturally, we've received plenty of feedback throughout the years. We've used this to iterate on and improve current maps, release new ones and design new events and modes to keep the experience fresh.
Siege battles have been with us for years now and have stood the test of time. But we won't let it end here. With the help of your feedback, we've come to the realization that we must make more fundamental changes if siege battles are to remain fun in the long run and truly tap into the potential the mode holds.

[h2]The Core of Siege Battles[/h2]

A staple of siege battles has always been that you choose your units before the battle begins. You might make an informed choice based on what map you're playing and whether you're playing as the attacker/defender. Once made, you cannot change your choice for this match. This integral ruleset has created a few unique setups.

[h3]Unit Setup & Strategic Stagnation[/h3]

Being unable to tell what units the enemy will be bringing to the fray, most players rely on past experience and tends to favor meta units that are expected to perform well. Over time, this has led to stagnation in terms of unit and strategy variety. One player may even play dozens of matches with the exact same setup, which detracts from the fun over the long run.

[h3]High Teamwork Requirements[/h3]

As each player can only bring a limited number of units, the 10-15 players of each team must quickly begin to cooperate in terms of unit selection and strategy. How else will they ensure to have the units required to counter the enemy's forces and win?

[h3]Little In-Match Strategizing[/h3]

As your unit options are limited to what you chose before the match, it's difficult to adjust your strategy based on the situation. This has made battles inflexible and lacking in intensity. Most players go for the 'best' unit setup ahead of time, something which sometimes largely decides the outcome of a match before the battle has already begun. I'm sure you've had times when the enemy suddenly charges a point of interest with a squadron of heavy cavalry in a match where you didn't bring any polearm units to counter them. Things like that immediately put you and your team at a huge disadvantage.

[h2]How Can We Improve Variety?[/h2]

For this time's experimental changes, we've decided to start by looking at our rules for units. We want players to be freer in terms of unit choices for more varied setups.

[h3]Escalation (Siege)[/h3]
A new mode where you can replace your units at any time throughout a match.


  [This is just a preview and might be subject to change.]

Within this new ruleset, the strategic choice of which units to use will be an integral part of the battle itself. This will give you more means with which to counter your foe on the fly for more intense battles.
And owing to this, we've decided to launch a brand-new siege mode: [Escalation].


  [This is just a preview and might be subject to change.]

[h3]Escalation Unit Ruleset[/h3]
1. You only need to choose one unit to start with in the Pre-deployment menu.
2. Whenever you draft units in a battle, you can choose among all of your unlocked units.
3. Leadership
Each unit you draft costs leadership.
Naturally, drafting units you've previously used in that match doesn't require any leadership. Note: you'll draft the number of units that remained and enough units must remain for you to draft them again.
Leadership isn't affected by seasonal restrictions.


[h3]Escalation Availability[/h3]
Escalation (Siege) will be available every day at set times sometime later on in the month. Rewards, quest completion and challenge progress is shared with [Siege Battle].
You'll be able to access it from [Matching] -> [Events] -> [Escalation (Siege)]. You can check when it's available from the in-game event calendar. We'll be changing its availability in the future.


[h3]Escalation's First Map Pool[/h3]
Harbour City, Kurak Castle (Dune), Sun City, White Elk Fort, Heilung Fjord and Continopolis

[h2]About the Future[/h2]
Escalation is only our first step toward greater heights. We'll continue to improve and innovate the rules for siege battles, and hopefully changes like this one that fundamentally alter how such battles are played will lead to more fun for everyone. Naturally, we'll still continue to work on the staple Siege Battle too!
We all want Conqueror's Blade to provide new and fun gameplay experiences. Your feedback is incredibly important for us in our quest to improve the game further. Any of your ideas might well be what helps us set the course for where to take the game next.
We'll continue exploring more possibilities and trying out new things, and with everyone's combined effort Conqueror's Blade will transcend itself time and again! Thank you for taking this journey with us!



February 2nd Update - Server Downtime



Hello warlords,

We will update the game during our maintenance on February 2nd, which will last for 3 hours and run between 12:30-15:30 (UTC+8). After the maintenance we will give all players 8,000 Bronze Coins, 300 Honor, and 15 Unit Medals as compensation for any inconvenience caused. Be sure to arrange your time accordingly.

Check out the full Patch Notes and join in the discussion on our Discord.

For most recent hotfixes see here.