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Update 0.5.4 (June 8)

Update 0.5.4 (June 8)
Currently in beta branch, if no new problems show up it should be on the normal branch tomorrow!

Bugfixes:
- Fixed army (that got region as destination) moving to region waypoint when mustering a new army.
- Fixed a garrison crash.
- Adjust conquered neutral regions garrison to 0 + buildings.
- Fixed player stuck in 3 player battle when one player loses.
- fixed incorrect xp from capturing camps
- Fixed obj_move_object from crashing when coming out of a battle.
- Fixed AI armies to now conquer castles rather than passing by them.
- Fixed AI armies not avoiding competitive players until neutrals are neutralized.

New:
- Adjusted password box in scenario.
- gold from inn peasants

Changes:
- German language file update
- Chinese language file update
- AI adjustments
- building cost balancing
- more neutral garrison diversity and strength
- valor attack from 2x damage to 1.5x damage
- population indicator arrows instead of ugly green/red outlines
- tooltip adjustments
- population prediction adjusted to match the new population calc