1. Rising Lords
  2. News
  3. Update 0.7.5 (september 28, beta update)

Update 0.7.5 (september 28, beta update)

Update 0.7.5 (september 28, beta branch update)

some fixes and additions to the last patch.
we are starting to push changes already in preparation of the big content update in november! You can check them out in the beta branch:
Steam Library, right click on Rising Lords, then Properties, go to the betas tab and in the submenu choose beta - unstable

New:
Extra details on army menu
- Added heritage box for custom lord menu
- Added campaign setup right click for teams to go backward

Fixes:
- Fixed AI crash surplus selling to a merchant
- Fixed AI accidentally using population instead of crops when calculating food
- Fixed AI taking peasants off double crop fields to work in the wastelands
- improved wanderers and fixed them getting stuck
- Fixes for army travelling dots, army flags on waypoints
- Inform player when they have received a gift (diplomacy)
- center number on held peasant

Changes:
- Added heritages to appear at the top of the trait menu.
- there can be only one heritage at a time now
- Added new version of 'the Apostle' song.
- Modified AI to put more of a priority on food stock rather than trying to bolster population.