Performance Patch 0.9 goes live on beta branch
There was a lot of input from you that end turn performance is not where it should be. FPS drop and long end turn times were reported. We have adressed this issue and managed to make some great improvements!
FPS went from 20 to 80 during end turn on a slower testing machine, end turn time went from 23 to 8 seconds on a very large map in late game.
We will continue to improve this, but the current status will be much more enjoyable! Let us know what you think.
Since this involved a complete overhaul of network and core architecture, we can not completely rule out bugs and crashes. So we want to push the changes to beta first.
to access the beta branch:
Steam Library, right click on Rising Lords, then Properties, go to the betas tab and in the submenu choose beta - unstable
Thanks and Cheers!
Chris
FPS went from 20 to 80 during end turn on a slower testing machine, end turn time went from 23 to 8 seconds on a very large map in late game.
We will continue to improve this, but the current status will be much more enjoyable! Let us know what you think.
Since this involved a complete overhaul of network and core architecture, we can not completely rule out bugs and crashes. So we want to push the changes to beta first.
to access the beta branch:
Steam Library, right click on Rising Lords, then Properties, go to the betas tab and in the submenu choose beta - unstable
Thanks and Cheers!
Chris