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1.0.4 (February 12)

1.0.4 (February 12)

New:
- difficulty can now be adjusted when restarting a chapter (2+)
- Added build menu click toggle to the graphics menu.
- F5 saves the game in singleplayer to the last used save slot

Fixes:
- Fixed 'blank tiles' / missing render w/ battles on slower machines
- Fixed rare case of temporary fog not removing on slower machines w/o camera movement
- Fixed numerous inventory sync bugs between menus and generals
- Fixed treaty 'reject' acting as 'accept'
- Fixed a rare crash in chapter 3
- Fixed an issue with the hunter spawn being inconsistent
- Fixed ability to place ally-focused cards on enemy units in 3+ way battles
- Fixed wedge carde related battle crash
- Fixed an issue where the "french" faction would not always win the tie break for figures
- Fixed incorrect gamepad icons for cycling regions in campaign. Should have been LT + RT and ZL + ZR.
- Fixed 2 rare campaign related crashes that were user reported
- Fixed some issues with the new restart chapter functionality
- Fixed mouse hover & clicks on mission tasks passing through mission book
- Fixed a battle crash related to raiders on water
- Fixed an issue with corrupted casche
- Fixed a crash due to invalid arrow spawn slotid
- Fixed xbox keyboard input cause crash when entering unusual characters for number input
- Fixed grab-pan clicking through popups and menus
- Fixed word-wrap newline issues; most notably w/ chinese + tool-tips
- Fixed chinese overflowing under buttons w/ some helper cards
- Fixed end-turn text missing and/or flicker / pop-in when changing languages
- Fixed an issue with disbanding garrisons in conquered territory that lost by morale

Changes:
- enabled autosave by default on PC for new players
- minor adjustments to some story pictures
- Added more hints
- Added AI to have livestock priorities when there are more types than fields. Player's auto-govern and Knightly prioritizes horses first. Default is Cows > Sheep > Horses.
- 'quick restore options' changed to 'continue'

known issues for the next patch:
- a few remaining display issues with chinese font
- automatic battles still happening in rare cases where regions are oddly shaped or too small