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QuickMatch Hotfix

Hey Captains,

We fixed an issue where using Quick Match on the Home screen wouldn't work if you got the popup to buy battle bonus. Now should work correctly regardless.

Dreadnought Update


Greetings, Captains.

In this release, we deployed a more flexible queuing functionality, brought back an improved version of Ceres Awakens, and fixed a handful of bugs.

We also added a new “Deep Space Explorers” outfit to the market, and put some of our hero ships on sale.

Here’s the detailed scoop:

[h2]QUICK MATCH (FAVORITES) QUEUE[/h2]

Before this release, you could either queue for ANY game mode or for only one. However, some Captains prefer to play some of the game modes, but not all.

With this in mind, we added flexibility to the queue. Now players can select which game modes are their “favorite” and only queue for those.

When you are in the Game Mode Selection screen, you will notice two things:

The ANY button was replaced by a QUICK MATCH button.

Each game mode has a GREY LIGHTNING BOLT in the lower right of the buttons. If you click this lightning bolt, it will turn blue, setting this game mode as a "Favorite". Clicking it again will remove it from your favorites. On PS4 this is done by highlighting the game mode and pressing the Triangle button.

Once you have set all your “Favorites,” select the QUICK MATCH game mode and click PLAY. This will queue you ONLY for the game modes you selected as “Favorite.”

After you select your “Favorites,” the QUICK MATCH option on the Home screen will also queue you only for the game modes you selected in the last Tier you queued for.

To show you how this works, we made a short video tutorial for the new QUICK MATCH functionality. We hope it’s useful!


[h3]CERES REAWAKENS[/h3]

The last time we made Ceres Awakens available, we received feedback about the placement of tech caches: they were too far away from where ships would fight. Of course, this made it too difficult for slower ships to pick up the caches and remain effective.

In the improved version of the game mode, we moved most of the spawn locations of the caches to areas where fighting would naturally occur. So, now the tech caches are easier to grab and have the ability to impact the heart of the battles.

We also created an added incentive to collecting tech caches by adding scoring events for each cache you pick up and an additional bonus for every third cache you pick up. You’ll also receive XPs and credits per scoring event.

Please visit this link for more information about Ceres Awakens

[h3]SINLEY BAY MARKET[/h3]

[h3]NEW OUTFIT: DEEP SPACE SURVIVAL SUIT, HELMET, AND CAPTAIN TINT. [/h3]

Dating back to the Golden Age of Space Exploration, the Deep Space Survival Suit (or DS3) was critical in protecting the first human explorers as they traveled into the far reaches of the Solar System. After an eruption on Ceres revealed a large stockpile of DS3s, it has since been re-embraced for its elegance and durability.


[h3]HERO SHIPS ON SALE[/h3]

  • Leviathan and Demeter 50% off
  • Akkoro and Orion 25% off


[h3]BALANCE CHANGES AND BUG FIXES[/h3]

  • Stronger Scattergun Broadsides - We thought Scattergun Broadsides were a little weak. So we decided to put more boom in your boomstick. We buffed the damage but also gave them a little more lock on range and blast radius to make them a bit more effective. Let us know if we went too far or not far enough. We fully expect more tweaks to be needed here.

    These are the specific changes:
    • Number of projectiles per shoot now T3 - 10, T4 - 15, T5 - 20
    • Damage per projectile now T3 - 450, T4 - 360, T5 - 305
    • Damage Radius now 300m for all tiers
    • Range increased to 1400m for all tiers


  • Moved Emblem attachment point on the Marauder forecastle to an appropriate location.
  • Invictus Primary Weapon: Fixed reload time being longer with power to weapons.
  • Added Support link on the Home screen.

Invasion Event Ended

Changes in this build:
  • Saucer removed and replaced with Marauder Forecastle
  • Marauder Hull mesh added.
  • All maps returned to normal.
  • Grey Sands now Red Sands again.
  • Hangar color restored.
  • Marauder ship is no longer free. Now 500GP

APRIL’S FOOL -- WELCOME TO INVASION!




[h2]APRIL’S FOOL -- WELCOME TO INVASION![/h2]

As many of you figured out, OUR “SIMPLIFIED” DREADNOUGHT WAS AN APRIL’S FOOLS JOKE.

We are not eliminating the colors or the regular spaceships from our game.

The game changes are for a new event this weekend: INVASION!

As you may imagine, we’re big fans of sci-fi movies and vintage sci-fi movies have a special place in our hearts.

INVASION! pays homage to the B-list movies of the 1950s. Films like “The Day The Earth Stood Still” and “Earth vs. the Flying Saucers” created a mythology of deadly aliens flying sleek ships, ready to kill us all, and heroic humans battling them and prevailing at the end. What’s not to like?

[h3]ABOUT THE EVENT:[/h3]

  • GRAY SANDS MAP: We transformed the Red Sands maps into “Gray Sands” and added a menacing alien station.


  • FREE FLYING SAUCER HERO SHIP: A “Flying Saucer” Tactical Cruiser is available in the market for free. After the event is over, the Saucer will become the Marauder Hero Ship (more info below).


  • FREE DECAL: You can also get an INVASION! Commemorative Decal at no cost.


  • YOU MAY WIN 1000 GPs - Post your screencaps or videos on social media, tag us, and you may win 1000 GPs. We’ll be looking for the images that best capture the crazy weekend ahead (Flying Saucer battles, anyone?)


INVASION! will be active until Monday, April 5. On Tuesday we’ll go back to our regular Dreadnought game.

We hope you enjoy our retro space wars. See you in battle, Captains!

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[h3]THE MARAUDER HERO SHIP[/h3]

The Marauder Hero ship is a Tier 2 Tactical Cruiser built by Captain Baron Roth IV.

Convinced an extra stellar alien force is present and active, Captain Roth patrols the Solar System in his heavily outfitted support vessel named the Marauder.

The Marauder is based on a stripped-down Jupiter Arms Tac Cruiser. While heavily armed, it is unclear whether the Marauder’s weapons are fully functional or are decoys built by Captain simply for intimidation. Regardless, he has pledged himself as a noble defender against any hostile invaders.

The Marauder, disguised as a Flying Saucer, will be available for free during the INVASION! Event. After April the 6th, the Marauder will be available at the Sinley Bay Market for 500GP.

Update notes for April 1st

  • Turbo TDM - Removed fire and reload rate buff as this was too good on certain classes.
  • Turbo TDM - Reduced points per kill to 2 to extend games as they were ending too fast with no time to catch up.
  • Red Sands - Removed all the color from red sands. It was getting in the way of enjoying the game.
  • Hangar - Also removed color from Sinley Bay to be consistent.
  • New Ship - Marauder - Light Tac Cruiser and annihilator of humans.