Alpha 0.7.0.6 Update Log
Update Logs now can be viewed directly in the game’s main menu, click the info icon right to the version number to open it.
Added:
• Added Update Log button in Main Menu, you can check the update info directly in game!
• Added Fish Bone item, currently has no functionalities
• Added Fillet items with two sizes, can be dried with certain conditions
• Added Dried Fillet items with two sizes, can be cut down into dried fish meat
• Added Dried Fish Meat items with 4 sizes, can only be obtained by destroying dried fillets
• Added Banana Leaf Plate item as a standard furniture material, can be obtained by destroying banana leaves
• Now all dead fishes can float on water
• Now more detail information can be seen in the Digestive System panel
• Salt and other micronutrients can be seen in the Character Info panel
• Added recipes to make torches with thatch
• Added warning pop ups for picking items which you’re standing on
• Long torches now will turn into short torches when burnt out
Changed:
• Mangrove Fruits Cluster now can rot
• Ficus Fruit Cluster now can rot
• Bananas Cluster now can rot
• All 6 Rocks and Huge Rocks now can be mined piece by piece
• Dead Fishes will not turn into a pile of fish meat when got destroyed, they’ll always turn into two pieces of fillets
• Item species and quality will be directly shown in the item info box
• Smoke now will move according to its environment: straight up when wind got blocked
• Changed the model of Palm Leaf, making it looks better
• Changed the model of Plaited Leaf, making it looks better
• Changed the positions of muscle and water icons in Character Info panel
• Adjusted collider size for the 2nd part of the trunks on a Ficus tree to make it easier to chop
• Adjusted pee effects to make it looks better
• Changed the warning context for trying to craft a recipe that you haven’t fully understood
• When calorie level is low, muscles and fat will turn into calorie to sustain the character’s actions. The transfer speed now depend on the current muscle/fat mass of the character, which make strong or fat characters more durable with hunger
• When picking stackable items with the stance of two-handed-hammer, the character used to be using his/her right hand, now it changed to left hand.
• Added Construction type for recipes in Recipe Mode, now only customizable furniture will be shown in the furniture group, other structures will be put in the Construction group.
• Optimized the character’s distance to his/her target when passing fire
• Now needed materials for building upgrade will be shown directly above the building part
• Hunger will not cause bloating now.
Fixed:
• Fixed the icon and description of bloating.
• Fixed: mattress was unable to be placed on foundations
• Fixed: torches cannot be placed vertically on ground
• Fixed: when starting a new game, even if the difficulty option is default on Easy, the actual difficulty was still Normal
• Fixed: exchange attachable items in backpack UI can cause item icons stuck on screen
• Fixed: when the applying action got denied on an upgrade button, the button got disappeared for a while before it reappears.
• Fixed: when placing building supports, the pillar sometimes cannot align with foundations
• Fixed: when placing building supports with angles, the angle marker sometimes failed to show up
• Fixed: digestive system forgot to reset some data after reviving
• Fixed: projectiles that pinned on trees will float in air when the tree got chopped down
Added:
• Added Update Log button in Main Menu, you can check the update info directly in game!
• Added Fish Bone item, currently has no functionalities
• Added Fillet items with two sizes, can be dried with certain conditions
• Added Dried Fillet items with two sizes, can be cut down into dried fish meat
• Added Dried Fish Meat items with 4 sizes, can only be obtained by destroying dried fillets
• Added Banana Leaf Plate item as a standard furniture material, can be obtained by destroying banana leaves
• Now all dead fishes can float on water
• Now more detail information can be seen in the Digestive System panel
• Salt and other micronutrients can be seen in the Character Info panel
• Added recipes to make torches with thatch
• Added warning pop ups for picking items which you’re standing on
• Long torches now will turn into short torches when burnt out
Changed:
• Mangrove Fruits Cluster now can rot
• Ficus Fruit Cluster now can rot
• Bananas Cluster now can rot
• All 6 Rocks and Huge Rocks now can be mined piece by piece
• Dead Fishes will not turn into a pile of fish meat when got destroyed, they’ll always turn into two pieces of fillets
• Item species and quality will be directly shown in the item info box
• Smoke now will move according to its environment: straight up when wind got blocked
• Changed the model of Palm Leaf, making it looks better
• Changed the model of Plaited Leaf, making it looks better
• Changed the positions of muscle and water icons in Character Info panel
• Adjusted collider size for the 2nd part of the trunks on a Ficus tree to make it easier to chop
• Adjusted pee effects to make it looks better
• Changed the warning context for trying to craft a recipe that you haven’t fully understood
• When calorie level is low, muscles and fat will turn into calorie to sustain the character’s actions. The transfer speed now depend on the current muscle/fat mass of the character, which make strong or fat characters more durable with hunger
• When picking stackable items with the stance of two-handed-hammer, the character used to be using his/her right hand, now it changed to left hand.
• Added Construction type for recipes in Recipe Mode, now only customizable furniture will be shown in the furniture group, other structures will be put in the Construction group.
• Optimized the character’s distance to his/her target when passing fire
• Now needed materials for building upgrade will be shown directly above the building part
• Hunger will not cause bloating now.
Fixed:
• Fixed the icon and description of bloating.
• Fixed: mattress was unable to be placed on foundations
• Fixed: torches cannot be placed vertically on ground
• Fixed: when starting a new game, even if the difficulty option is default on Easy, the actual difficulty was still Normal
• Fixed: exchange attachable items in backpack UI can cause item icons stuck on screen
• Fixed: when the applying action got denied on an upgrade button, the button got disappeared for a while before it reappears.
• Fixed: when placing building supports, the pillar sometimes cannot align with foundations
• Fixed: when placing building supports with angles, the angle marker sometimes failed to show up
• Fixed: digestive system forgot to reset some data after reviving
• Fixed: projectiles that pinned on trees will float in air when the tree got chopped down